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using System;
using System.Runtime.InteropServices;
using System.Security;
namespace Apewer.Internals.Interop
{
[SecuritySafeCritical]
internal class WinMM
{
#region WinMM
internal const int MMIO_FINDRIFF = 32;
internal const int WAVE_FORMAT_PCM = 1;
internal const int WAVE_FORMAT_ADPCM = 2;
internal const int WAVE_FORMAT_IEEE_FLOAT = 3;
internal const int MMIO_READ = 0;
internal const int MMIO_ALLOCBUF = 65536;
internal const int SND_SYNC = 0;
internal const int SND_ASYNC = 1;
internal const int SND_NODEFAULT = 2;
internal const int SND_MEMORY = 4;
internal const int SND_LOOP = 8;
internal const int SND_PURGE = 64;
internal const int SND_FILENAME = 131072;
internal const int SND_NOSTOP = 16;
[DllImport("winmm.dll")]
public static extern long mciGetCreatorTask(long wDeviceID);
[DllImport("winmm.dll")]
public static extern long mciGetDeviceID(string lpstrName);
[DllImport("winmm.dll", SetLastError = true)]
public static extern long mciSendString(string lpstrCommand, ref string lpstrReturnString, int uReturnLength, IntPtr hwndCallback);
[DllImport("WinMm.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.Cdecl)]
public static extern int mciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern IntPtr mmioOpen(string fileName, IntPtr not_used, int flags);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern int mmioAscend(IntPtr hMIO, MMCKINFO lpck, int flags);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern int mmioDescend(IntPtr hMIO, [MarshalAs(UnmanagedType.LPStruct)] MMCKINFO lpck, [MarshalAs(UnmanagedType.LPStruct)] MMCKINFO lcpkParent, int flags);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern int mmioRead(IntPtr hMIO, [MarshalAs(UnmanagedType.LPArray)] byte[] wf, int cch);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern int mmioClose(IntPtr hMIO, int flags);
[DllImport("winmm.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern bool PlaySound(byte[] soundName, IntPtr hmod, int soundFlags);
[DllImport("winmm.dll", CharSet = CharSet.Auto)]
public static extern bool PlaySound([MarshalAs(UnmanagedType.LPWStr)] string soundName, IntPtr hmod, int soundFlags);
[DllImport("winmm.dll")]
public static extern long sndPlaySound(string lpszSoundName, long uFlags);
#endregion
}
}