using System; using System.Runtime.InteropServices; using System.Security; namespace Apewer.Internals.Interop { [SecuritySafeCritical] internal class WinMM { #region WinMM internal const int MMIO_FINDRIFF = 32; internal const int WAVE_FORMAT_PCM = 1; internal const int WAVE_FORMAT_ADPCM = 2; internal const int WAVE_FORMAT_IEEE_FLOAT = 3; internal const int MMIO_READ = 0; internal const int MMIO_ALLOCBUF = 65536; internal const int SND_SYNC = 0; internal const int SND_ASYNC = 1; internal const int SND_NODEFAULT = 2; internal const int SND_MEMORY = 4; internal const int SND_LOOP = 8; internal const int SND_PURGE = 64; internal const int SND_FILENAME = 131072; internal const int SND_NOSTOP = 16; [DllImport("winmm.dll")] public static extern long mciGetCreatorTask(long wDeviceID); [DllImport("winmm.dll")] public static extern long mciGetDeviceID(string lpstrName); [DllImport("winmm.dll", SetLastError = true)] public static extern long mciSendString(string lpstrCommand, ref string lpstrReturnString, int uReturnLength, IntPtr hwndCallback); [DllImport("WinMm.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.Cdecl)] public static extern int mciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern IntPtr mmioOpen(string fileName, IntPtr not_used, int flags); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern int mmioAscend(IntPtr hMIO, MMCKINFO lpck, int flags); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern int mmioDescend(IntPtr hMIO, [MarshalAs(UnmanagedType.LPStruct)] MMCKINFO lpck, [MarshalAs(UnmanagedType.LPStruct)] MMCKINFO lcpkParent, int flags); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern int mmioRead(IntPtr hMIO, [MarshalAs(UnmanagedType.LPArray)] byte[] wf, int cch); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern int mmioClose(IntPtr hMIO, int flags); [DllImport("winmm.dll", CharSet = CharSet.Auto, ExactSpelling = true)] public static extern bool PlaySound(byte[] soundName, IntPtr hmod, int soundFlags); [DllImport("winmm.dll", CharSet = CharSet.Auto)] public static extern bool PlaySound([MarshalAs(UnmanagedType.LPWStr)] string soundName, IntPtr hmod, int soundFlags); [DllImport("winmm.dll")] public static extern long sndPlaySound(string lpszSoundName, long uFlags); #endregion } }