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/*
* GodoOS - A lightweight cloud desktop
* Copyright (C) 2024 https://godoos.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package libs
import (
"fmt"
"os"
"path/filepath"
"runtime"
)
func InitServer() error {
err := LoadConfig()
if err != nil {
return err
}
exist := ExistConfig("osPath")
if !exist {
osDir, err := InitOsDir()
if err != nil {
return err
}
osData := ReqBody{
Name: "osPath",
Value: osDir,
}
SetConfig(osData)
info := GenerateSystemInfo()
osInfo := ReqBody{
Name: "osInfo",
Value: info,
}
SetConfig(osInfo)
ipSetting := ReqBody{
Name: "chatIpSetting",
Value: GetDefaultChatIpSetting(),
}
SetConfig(ipSetting)
}
return nil
}
func InitOsDir() (string, error) {
baseDir, err := GetAppDir()
if err != nil {
return "", err
}
osDir := filepath.Join(baseDir, "os")
if !PathExists(osDir) {
os.MkdirAll(osDir, 0755)
}
return osDir, nil
}
func GetOsDir() (string, error) {
osDir, ok := GetConfig("osPath")
if !ok {
return "", fmt.Errorf("osPath not found")
}
return osDir.(string), nil
}
func GetAppDir() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", fmt.Errorf("failed to get user home directory: %w", err)
}
return filepath.Join(homeDir, ".godoos"), nil
}
func GetRunDir() string {
// 获取当前用户主目录
homeDir, err := GetAppDir()
if err != nil {
return ".godoos"
}
var osType string
switch runtime.GOOS {
case "windows":
osType = "windows"
case "darwin": // macOS
osType = "darwin"
default: // 包含了Linux和其他未明确列出的系统
osType = "linux"
}
return filepath.Join(homeDir, "run", osType)
}
func GetStaticDir() string {
homeDir, err := GetAppDir()
if err != nil {
return "static"
}
staticPath := filepath.Join(homeDir, "static")
if !PathExists(staticPath) {
os.MkdirAll(staticPath, 0755)
}
return staticPath
}
func GetDataDir() string {
homeDir, err := GetAppDir()
if err != nil {
return "static"
}
staticPath := filepath.Join(homeDir, "data")
if !PathExists(staticPath) {
os.MkdirAll(staticPath, 0755)
}
return staticPath
}
func GetCacheDir() string {
homeDir, err := GetAppDir()
if err != nil {
return "cache"
}
cachePath := filepath.Join(homeDir, "cache")
if !PathExists(cachePath) {
os.MkdirAll(cachePath, 0755)
}
return cachePath
}
func PathExists(dir string) bool {
_, err := os.Stat(dir)
if err == nil {
//log.Println("文件夹存在")
return true
} else if os.IsNotExist(err) {
//log.Println("文件夹不存在")
return false
} else if os.IsExist(err) {
//log.Println("文件夹存在")
return true
} else {
//log.Println("发生错误:", err)
return false
}
}