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151 lines
3.3 KiB
151 lines
3.3 KiB
/*
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* GodoOS - A lightweight cloud desktop
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* Copyright (C) 2024 https://godoos.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package libs
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import (
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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)
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func InitServer() error {
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err := LoadConfig()
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if err != nil {
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return err
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}
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exist := ExistConfig("osPath")
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if !exist {
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osDir, err := InitOsDir()
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if err != nil {
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return err
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}
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osData := ReqBody{
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Name: "osPath",
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Value: osDir,
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}
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SetConfig(osData)
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info := GenerateSystemInfo()
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osInfo := ReqBody{
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Name: "osInfo",
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Value: info,
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}
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SetConfig(osInfo)
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ipSetting := ReqBody{
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Name: "chatIpSetting",
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Value: GetDefaultChatIpSetting(),
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}
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SetConfig(ipSetting)
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}
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return nil
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}
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func InitOsDir() (string, error) {
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baseDir, err := GetAppDir()
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if err != nil {
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return "", err
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}
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osDir := filepath.Join(baseDir, "os")
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if !PathExists(osDir) {
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os.MkdirAll(osDir, 0755)
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}
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return osDir, nil
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}
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func GetOsDir() (string, error) {
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osDir, ok := GetConfig("osPath")
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if !ok {
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return "", fmt.Errorf("osPath not found")
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}
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return osDir.(string), nil
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}
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func GetAppDir() (string, error) {
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homeDir, err := os.UserHomeDir()
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if err != nil {
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return "", fmt.Errorf("failed to get user home directory: %w", err)
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}
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return filepath.Join(homeDir, ".godoos"), nil
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}
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func GetRunDir() string {
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// 获取当前用户主目录
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homeDir, err := GetAppDir()
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if err != nil {
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return ".godoos"
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}
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var osType string
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switch runtime.GOOS {
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case "windows":
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osType = "windows"
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case "darwin": // macOS
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osType = "darwin"
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default: // 包含了Linux和其他未明确列出的系统
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osType = "linux"
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}
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return filepath.Join(homeDir, "run", osType)
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}
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func GetStaticDir() string {
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homeDir, err := GetAppDir()
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if err != nil {
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return "static"
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}
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staticPath := filepath.Join(homeDir, "static")
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if !PathExists(staticPath) {
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os.MkdirAll(staticPath, 0755)
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}
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return staticPath
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}
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func GetDataDir() string {
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homeDir, err := GetAppDir()
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if err != nil {
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return "static"
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}
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staticPath := filepath.Join(homeDir, "data")
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if !PathExists(staticPath) {
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os.MkdirAll(staticPath, 0755)
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}
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return staticPath
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}
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func GetCacheDir() string {
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homeDir, err := GetAppDir()
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if err != nil {
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return "cache"
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}
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cachePath := filepath.Join(homeDir, "cache")
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if !PathExists(cachePath) {
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os.MkdirAll(cachePath, 0755)
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}
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return cachePath
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}
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func PathExists(dir string) bool {
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_, err := os.Stat(dir)
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if err == nil {
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//log.Println("文件夹存在")
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return true
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} else if os.IsNotExist(err) {
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//log.Println("文件夹不存在")
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return false
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} else if os.IsExist(err) {
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//log.Println("文件夹存在")
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return true
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} else {
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//log.Println("发生错误:", err)
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return false
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}
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}
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