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package common
import (
"fmt"
"os"
"path/filepath"
"runtime"
)
func InitServer() error {
err := LoadInfo()
if err != nil {
return fmt.Errorf("load info error: %v", err)
}
exist := ExistInfo("osPath")
if !exist {
osDir, err := InitOsDir()
if err != nil {
return err
}
osData := ReqBody{
Name: "osPath",
Value: osDir,
}
SetInfo(osData)
configInfo := ReqBody{Name: "safeConfig", Value: false}
SetInfo(configInfo)
}
return nil
}
func InitOsDir() (string, error) {
baseDir, err := GetAppDir()
if err != nil {
return "", err
}
osDir := filepath.Join(baseDir, "userData")
if !PathExists(osDir) {
os.MkdirAll(osDir, 0755)
}
return osDir, nil
}
func GetOsDir() (string, error) {
osDir, ok := GetInfo("osPath")
if !ok {
//return "", fmt.Errorf("osPath not found")
osDir = filepath.Join("data", "userData")
SetInfoByName("osPath", osDir)
}
return osDir.(string), nil
}
func GetSafeConfig() bool {
safe, ok := GetInfo("safeConfig")
if !ok {
return true
}
return safe.(bool)
}
func GetAppDir() (string, error) {
// homeDir, err := os.UserHomeDir()
// if err != nil {
// return "", fmt.Errorf("failed to get user home directory: %w", err)
// }
// return filepath.Join(homeDir, ".godoos"), nil
return "data", nil
}
func GetRunDir() string {
// 获取当前用户主目录
homeDir, err := GetAppDir()
if err != nil {
return ".godoos"
}
// var osType string
// switch runtime.GOOS {
// case "windows":
// osType = "windows"
// case "darwin": // macOS
// osType = "darwin"
// default: // 包含了Linux和其他未明确列出的系统
// osType = "linux"
// }
return filepath.Join(homeDir, "run")
}
func GetRunOsDir() string {
// 获取当前用户主目录
runDir := GetRunDir()
var osType string
switch runtime.GOOS {
case "windows":
osType = "windows"
case "darwin": // macOS
osType = "darwin"
default: // 包含了Linux和其他未明确列出的系统
osType = "linux"
}
return filepath.Join(runDir, osType)
}
func GetStaticDir() string {
homeDir, err := GetAppDir()
if err != nil {
return "static"
}
staticPath := filepath.Join(homeDir, "static")
if !PathExists(staticPath) {
os.MkdirAll(staticPath, 0755)
}
return staticPath
}
func GetCacheDir() string {
homeDir, err := GetAppDir()
if err != nil {
return "cache"
}
cachePath := filepath.Join(homeDir, "cache")
if !PathExists(cachePath) {
os.MkdirAll(cachePath, 0755)
}
return cachePath
}
func PathExists(dir string) bool {
_, err := os.Stat(dir)
if err == nil {
//log.Println("文件夹存在")
return true
} else if os.IsNotExist(err) {
//log.Println("文件夹不存在")
return false
} else if os.IsExist(err) {
//log.Println("文件夹存在")
return true
} else {
//log.Println("发生错误:", err)
return false
}
}