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136 lines
2.8 KiB
136 lines
2.8 KiB
package common
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import (
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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)
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func InitServer() error {
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err := LoadInfo()
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if err != nil {
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return fmt.Errorf("load info error: %v", err)
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}
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exist := ExistInfo("osPath")
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if !exist {
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osDir, err := InitOsDir()
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if err != nil {
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return err
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}
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osData := ReqBody{
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Name: "osPath",
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Value: osDir,
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}
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SetInfo(osData)
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configInfo := ReqBody{Name: "safeConfig", Value: false}
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SetInfo(configInfo)
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}
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return nil
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}
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func InitOsDir() (string, error) {
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baseDir, err := GetAppDir()
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if err != nil {
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return "", err
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}
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osDir := filepath.Join(baseDir, "userData")
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if !PathExists(osDir) {
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os.MkdirAll(osDir, 0755)
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}
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return osDir, nil
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}
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func GetOsDir() (string, error) {
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osDir, ok := GetInfo("osPath")
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if !ok {
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//return "", fmt.Errorf("osPath not found")
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osDir = filepath.Join("data", "userData")
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SetInfoByName("osPath", osDir)
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}
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return osDir.(string), nil
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}
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func GetSafeConfig() bool {
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safe, ok := GetInfo("safeConfig")
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if !ok {
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return true
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}
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return safe.(bool)
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}
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func GetAppDir() (string, error) {
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// homeDir, err := os.UserHomeDir()
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// if err != nil {
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// return "", fmt.Errorf("failed to get user home directory: %w", err)
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// }
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// return filepath.Join(homeDir, ".godoos"), nil
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return "data", nil
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}
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func GetRunDir() string {
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// 获取当前用户主目录
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homeDir, err := GetAppDir()
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if err != nil {
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return ".godoos"
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}
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// var osType string
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// switch runtime.GOOS {
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// case "windows":
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// osType = "windows"
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// case "darwin": // macOS
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// osType = "darwin"
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// default: // 包含了Linux和其他未明确列出的系统
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// osType = "linux"
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// }
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return filepath.Join(homeDir, "run")
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}
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func GetRunOsDir() string {
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// 获取当前用户主目录
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runDir := GetRunDir()
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var osType string
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switch runtime.GOOS {
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case "windows":
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osType = "windows"
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case "darwin": // macOS
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osType = "darwin"
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default: // 包含了Linux和其他未明确列出的系统
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osType = "linux"
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}
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return filepath.Join(runDir, osType)
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}
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func GetStaticDir() string {
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homeDir, err := GetAppDir()
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if err != nil {
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return "static"
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}
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staticPath := filepath.Join(homeDir, "static")
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if !PathExists(staticPath) {
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os.MkdirAll(staticPath, 0755)
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}
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return staticPath
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}
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func GetCacheDir() string {
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homeDir, err := GetAppDir()
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if err != nil {
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return "cache"
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}
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cachePath := filepath.Join(homeDir, "cache")
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if !PathExists(cachePath) {
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os.MkdirAll(cachePath, 0755)
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}
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return cachePath
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}
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func PathExists(dir string) bool {
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_, err := os.Stat(dir)
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if err == nil {
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//log.Println("文件夹存在")
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return true
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} else if os.IsNotExist(err) {
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//log.Println("文件夹不存在")
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return false
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} else if os.IsExist(err) {
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//log.Println("文件夹存在")
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return true
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} else {
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//log.Println("发生错误:", err)
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return false
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}
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}
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