package localchat import ( "encoding/json" "fmt" "log" "net" "net/http" ) type UdpMessage struct { Type string `json:"type"` IP string `json:"ip"` Hostname string `json:"hostname"` Message interface{} `json:"message"` } var multicastAddrs = []string{ "239.255.255.250:2024", "239.255.255.251:2024", "224.0.0.251:2024", } var OnlineUsers = make(map[string]UdpMessage) // SendMulticast 发送多播消息 func init() { go InitMulticast() go ListenForMulticast() } func InitMulticast() { myIP, myHostname, err := GetMyIPAndHostname() if err != nil { log.Println("Failed to get IP and hostname:", err) return } message := UdpMessage{ Type: "online", IP: myIP, Hostname: myHostname, Message: "online", } SendMulticast(message) } func SendMulticast(message UdpMessage) error { for _, addrStr := range multicastAddrs { addr, err := net.ResolveUDPAddr("udp4", addrStr) if err != nil { log.Printf("Failed to resolve UDP address %s: %v", addrStr, err) continue } // 使用本地地址进行连接 localAddr, err := net.ResolveUDPAddr("udp4", "0.0.0.0:0") if err != nil { log.Printf("Failed to resolve local UDP address: %v", err) continue } conn, err := net.ListenUDP("udp4", localAddr) if err != nil { log.Printf("Failed to listen on UDP address %s: %v", addrStr, err) continue } defer conn.Close() data, err := json.Marshal(message) if err != nil { log.Printf("Failed to marshal JSON for %s: %v", addrStr, err) continue } _, err = conn.WriteToUDP(data, addr) if err != nil { log.Printf("Failed to write to UDP address %s: %v", addrStr, err) continue } log.Printf("发送多播消息到 %s 成功", addrStr) } return nil } // ListenForMulticast 监听所有多播消息 func ListenForMulticast() { // 使用本地地址监听 localAddr, err := net.ResolveUDPAddr("udp4", ":56780") if err != nil { log.Fatalf("Failed to resolve local UDP address: %v", err) } conn, err := net.ListenUDP("udp4", localAddr) if err != nil { log.Fatalf("Failed to listen on UDP address: %v", err) } defer conn.Close() // 开始监听多播消息 buffer := make([]byte, 1024) for { n, remoteAddr, err := conn.ReadFromUDP(buffer) if err != nil { log.Printf("Error reading from UDP: %v", err) continue } var udpMsg UdpMessage err = json.Unmarshal(buffer[:n], &udpMsg) if err != nil { log.Printf("Error unmarshalling JSON: %v", err) continue } OnlineUsers[udpMsg.IP] = udpMsg if udpMsg.Type == "file" { RecieveFile(udpMsg) } log.Printf("Received message from %s: %s", remoteAddr, udpMsg.Hostname) } } // SendToIP 向指定的 IP 地址发送 UDP 消息 func SendToIP(ip string, message UdpMessage) error { addr, err := net.ResolveUDPAddr("udp4", ip) if err != nil { log.Printf("Failed to resolve UDP address %s: %v", ip, err) return err } // 使用本地地址进行连接 localAddr, err := net.ResolveUDPAddr("udp4", "0.0.0.0:0") if err != nil { log.Printf("Failed to resolve local UDP address: %v", err) return err } conn, err := net.ListenUDP("udp4", localAddr) if err != nil { log.Printf("Failed to listen on UDP address %s: %v", ip, err) return err } defer conn.Close() data, err := json.Marshal(message) if err != nil { log.Printf("Failed to marshal JSON for %s: %v", ip, err) return err } _, err = conn.WriteToUDP(data, addr) if err != nil { log.Printf("Failed to write to UDP address %s: %v", ip, err) return err } log.Printf("发送 UDP 消息到 %s 成功", ip) return nil } // 获取 OnlineUsers 的最新状态 func GetOnlineUsers() map[string]UdpMessage { return OnlineUsers } func HandleMessage(w http.ResponseWriter, r *http.Request) { var msg UdpMessage decoder := json.NewDecoder(r.Body) if err := decoder.Decode(&msg); err != nil { http.Error(w, "Invalid request body", http.StatusBadRequest) return } defer r.Body.Close() ip := msg.IP preferredIP, err := GetMyIp() if err != nil { http.Error(w, "Failed to get preferred IP", http.StatusInternalServerError) return } msg.IP = preferredIP err = SendToIP(ip, msg) if err != nil { http.Error(w, "Failed to send message", http.StatusInternalServerError) return } w.WriteHeader(http.StatusOK) fmt.Fprintln(w, "Text message send successfully") }