using Apewer.Internals;
using Apewer.Models;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;

#if NET40 || NET461
using System.Runtime.Caching;
#endif

#if NETFX || NETCORE
using System.Windows.Forms;
#endif

namespace Apewer
{

    /// <summary>运行时实用工具。</summary>
    public class RuntimeUtility
    {

        #region 反射操作

        /// <summary>从外部加载对象。</summary>
        public static object CreateObject(string path, string type, bool ignoreCase)
        {
            try
            {
                var a = Assembly.LoadFrom(path);
                var t = a.GetType(type, false, ignoreCase);
                if (t != null)
                {
                    var result = Activator.CreateInstance(t);
                    return result;
                }
            }
            catch { }
            return null;
        }

        /// <summary>克隆对象,创建新对象。可指定包含对象的属性和字段。</summary>
        public static T Clone<T>(T current, T failed = default(T), bool properties = true, bool fields = false) where T : new()
        {
            if (current == null) return default(T);

            var type = typeof(T);
            var target = new T();
            foreach (var property in type.GetProperties())
            {
                var getter = property.GetGetMethod();
                var setter = property.GetSetMethod();
                if (getter == null || setter == null) continue;

                var value = getter.Invoke(current, null);
                setter.Invoke(target, new object[] { value });
            }
            foreach (var field in type.GetFields())
            {
                var value = field.GetValue(current);
                field.SetValue(target, value);
            }

            return target;
        }

        /// <summary>对每个属性执行动作。</summary>
        public static void ForEachProperties(object instance, Action<Property> action, bool withNonPublic = true, bool withStatic = false)
        {
            if (instance == null || action == null) return;
            var type = instance.GetType();
            if (type == null) return;

            var properties = new List<PropertyInfo>();
            properties.AddRange(type.GetProperties());
            if (withNonPublic) properties.AddRange(type.GetProperties(BindingFlags.NonPublic));
            foreach (var info in properties)
            {
                var arg = new Property()
                {
                    Instance = instance,
                    Type = type,
                    Information = info,
                    Getter = info.GetGetMethod(),
                    Setter = info.GetSetMethod()
                };
                if (arg.IsStatic && !withStatic) continue;
                action.Invoke(arg);
            }
        }

        /// <summary>遍历属性。</summary>
        public static void ForEachPublicProperties(object instance, Action<PropertyInfo> action)
        {
            if (instance != null && action != null) ForEachPublicProperties(instance.GetType(), action);
        }

        /// <summary>遍历属性。</summary>
        public static void ForEachPublicProperties(Type type, Action<PropertyInfo> action)
        {
            if (type == null || action == null) return;
            foreach (var property in type.GetProperties()) action.Invoke(property);
        }

        #endregion

        #region 反射验证

        /// <summary>判断指定类型可序列化。</summary>
        public static bool CanSerialize(Type type, bool inherit = false)
        {
            if (type == null) return false;

            var nsas = type.GetCustomAttributes(typeof(NonSerializedAttribute), inherit);
            if (nsas != null && nsas.Length > 0) return false;

            var sas = type.GetCustomAttributes(typeof(SerializableAttribute), inherit);
            if (sas != null && sas.Length > 0) return true;

            var tas = type.GetCustomAttributes(typeof(Source.TableAttribute), inherit);
            if (tas != null && tas.Length > 0) return true;

            return false;
        }

        /// <summary>检查类型。</summary>
        public static bool TypeEquals(object instance, Type type)
        {
            if (instance == null) return type == null ? true : false;
            if (instance is PropertyInfo)
            {
                return ((PropertyInfo)instance).PropertyType.Equals(type);
            }
            if (instance is MethodInfo)
            {
                return ((MethodInfo)instance).ReturnType.Equals(type);
            }
            return instance.GetType().Equals(type);
        }

        /// <summary>检查类型。</summary>
        public static bool TypeEquals<T>(object instance) => TypeEquals(instance, typeof(T));

        /// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
        public static T GetAttribute<T>(object target) where T : Attribute
        {
            if (target == null) return null;
            try { return GetAttribute<T>(target.GetType()); } catch { return null; }
        }

        /// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
        public static T GetAttribute<T>(Type target, bool inherit = false) where T : Attribute
        {
            if (target == null) return null;
            try
            {
                var type = target;
                var attributes = type.GetCustomAttributes(typeof(T), inherit);
                if (attributes.LongLength > 0L)
                {
                    var attribute = attributes[0] as T;
                    return attribute;
                }
            }
            catch { }
            return null;
        }

        /// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
        public static T GetAttribute<T>(PropertyInfo property, bool inherit = false) where T : Attribute
        {
            if (property == null) return null;
            try
            {
                var type = property;
                var attributes = type.GetCustomAttributes(typeof(T), inherit);
                if (attributes.LongLength > 0L)
                {
                    var attribute = attributes[0] as T;
                    return attribute;
                }
            }
            catch { }
            return null;
        }

        /// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
        public static T GetAttribute<T>(MethodInfo methods, bool inherit = false) where T : Attribute
        {
            if (methods == null) return null;
            try
            {
                var type = methods;
                var attributes = type.GetCustomAttributes(typeof(T), inherit);
                if (attributes.LongLength > 0L)
                {
                    var attribute = attributes[0] as T;
                    return attribute;
                }
            }
            catch { }
            return null;
        }

        /// <summary>获取一个值,指示该属性是否 static。</summary>
        public static bool IsStatic(PropertyInfo property, bool withNonPublic = false)
        {
            if (property == null) return false;

            var getter = property.GetGetMethod();
            if (getter != null) return getter.IsStatic;

            if (withNonPublic)
            {
                getter = property.GetGetMethod(true);
                if (getter != null) return getter.IsStatic;
            }

            var setter = property.GetSetMethod();
            if (setter != null) return setter.IsStatic;

            if (withNonPublic)
            {
                setter = property.GetSetMethod(true);
                if (setter != null) return setter.IsStatic;
            }

            return false;
        }

        /// <summary>调用方法。</summary>
        /// <exception cref="ArgumentException"></exception>
        /// <exception cref="InvalidOperationException"></exception>
        /// <exception cref="MethodAccessException"></exception>
        /// <exception cref="NotSupportedException"></exception>
        /// <exception cref="TargetException"></exception>
        /// <exception cref="TargetInvocationException"></exception>
        /// <exception cref="TargetParameterCountException"></exception>
        public static object InvokeMethod(object instance, MethodInfo method, params object[] parameters)
        {
            if (instance == null || method == null) return null;
            {
                var pis = method.GetParameters();
                if (pis == null || pis.Length < 1)
                {
                    return method.Invoke(instance, null);
                }
            }
            {
                if (parameters == null) return method.Invoke(instance, new object[] { null });
                return method.Invoke(instance, parameters);
            }
        }

        /// <summary>调用泛型对象的 ToString() 方法。</summary>
        public static string ToString<T>(T target)
        {
            var type = typeof(T);
            var methods = type.GetMethods();
            foreach (var method in methods)
            {
                if (method.Name != "ToString") continue;
                if (method.GetParameters().LongLength > 0L) continue;
                var result = (string)method.Invoke(target, null);
                return result;
            }
            return null;
        }

        /// <summary>获取属性值。</summary>
        /// <exception cref="ArgumentException"></exception>
        /// <exception cref="InvalidOperationException"></exception>
        /// <exception cref="MethodAccessException"></exception>
        /// <exception cref="NotSupportedException"></exception>
        /// <exception cref="TargetException"></exception>
        /// <exception cref="TargetInvocationException"></exception>
        /// <exception cref="TargetParameterCountException"></exception>
        public static T InvokeGet<T>(object instance, PropertyInfo property)
        {
            if (instance == null || property == null || !property.CanRead) return default;
#if NET20 || NET40 || NET461
            var getter = property.GetGetMethod();
            if (getter != null)
            {
                try
                {
                    var value = getter.Invoke(instance, null);
                    if (value != null)
                    {
                        return (T)value;
                    }
                }
                catch { }
            }
            return default;
#else
            var value = property.GetValue(instance);
            try { return (T)value; } catch { return default; }
#endif
        }

        /// <summary>设置属性值。</summary>
        /// <exception cref="ArgumentException"></exception>
        /// <exception cref="InvalidOperationException"></exception>
        /// <exception cref="MethodAccessException"></exception>
        /// <exception cref="NotSupportedException"></exception>
        /// <exception cref="TargetException"></exception>
        /// <exception cref="TargetInvocationException"></exception>
        /// <exception cref="TargetParameterCountException"></exception>
        public static void InvokeSet<T>(object instance, PropertyInfo property, T value)
        {
            if (instance == null || property == null || !property.CanWrite) return;
#if NET20 || NET40
            var setter = property.GetSetMethod();
            if (setter != null)
            {
                try {
                    setter.Invoke(instance, new object[] { value });
                }
                catch { }
            }
#else
            property.SetValue(instance, value);
#endif
        } /// <summary>指示方法是否存在于指定类型中。</summary>
        public static bool ExistIn(MethodInfo method, Type type)
        {
            if (method == null) return false;
            if (type == null) return false;
            return type.Equals(method.DeclaringType.Equals(type));
        }

        /// <summary>指示方法是否存在于指定类型中。</summary>
        public static bool ExistIn<T>(MethodInfo method)
        {
            if (method == null) return false;
            var type = typeof(T);
            return type.Equals(method.DeclaringType.Equals(type));
        }

        /// <summary>判断指定类型具有特性。</summary>
        private static bool ContainsAttribute<T>(object[] attributes) where T : Attribute
        {
            if (attributes == null) return false;
            if (attributes.Length < 1) return false;
            return true;
        }

        /// <summary>判断指定类型具有特性。</summary>
        public static bool ContainsAttribute<T>(Type type, bool inherit = false) where T : Attribute
        {
            return type == null ? false : ContainsAttribute<T>(type.GetCustomAttributes(typeof(T), inherit));
        }

        /// <summary>判断指定属性具有特性。</summary>
        public static bool ContainsAttribute<T>(PropertyInfo property, bool inherit = false) where T : Attribute
        {
            return property == null ? false : ContainsAttribute<T>(property.GetCustomAttributes(typeof(T), inherit));
        }

        /// <summary>判断基类。</summary>
        public static bool IsInherits(Type child, Type @base)
        {
            // 检查参数。
            if (child == null || @base == null) return false;

            // 忽略 System.Object。
            var quantum = typeof(object);
            if (@base.Equals(quantum)) return true;
            if (child.Equals(quantum)) return true;

            // 循环判断基类。
            var current = child;
            while (true)
            {
                var parent = current.BaseType;
                if (parent.Equals(@base)) return true;
                if (parent.Equals(quantum)) break;
                current = parent;
            }

            return false;
        }

        /// <summary></summary>
        public static IEnumerable<Type> GetTypes(Assembly assembly)
        {
            if (assembly == null) return null;

            var types = null as IEnumerable<Type>;

            if (types == null)
            {
                try { types = assembly.GetExportedTypes(); }
                catch { types = null; }
            }

            if (types == null)
            {
                try { types = assembly.GetTypes(); }
                catch { types = null; }
            }

            return types;
        }

        /// <summary>能从外部创建对象实例。</summary>
        public static bool CanNew<T>() => CanNew(typeof(T));

        /// <summary>能从外部创建对象实例。</summary>
        public static bool CanNew(Type type)
        {
            if (type == null) return false;
            if (!type.IsClass && !type.IsValueType) return false;
            if (type.IsAbstract) return false;

            var constructors = type.GetConstructors();
            foreach (var i in constructors)
            {
                if (i.IsPublic)
                {
                    var parameters = i.GetParameters();
                    if (parameters.Length < 1)
                    {
                        return true;
                    }
                }
            }

            return false;
        }

        #endregion

        #region Class Helper

        /// <summary>解析源对象。</summary>
        public static Dictionary<string, string> GetOrigin(TextSet instance)
        {
            if (instance == null) return null;
            return instance.Origin;
        }

        /// <summary>解析源对象。</summary>
        public static Dictionary<string, object> GetOrigin(ObjectSet instance)
        {
            if (instance == null) return null;
            return instance.Origin;
        }

        /// <summary>解析源对象。</summary>
        public static Dictionary<string, T> GetOrigin<T>(ObjectSet<T> instance) // where T : ObjectSet<T>
        {
            if (instance == null) return null;
            return instance.Origin;
        }

        /// <summary>安全转换为 List&lt;<typeparamref name="T"/>&gt; 对象。可指定排除 NULL 值元素。</summary>
        /// <typeparam name="T"></typeparam>
        public static List<T> ToList<T>(IEnumerable<T> objects, bool excludeNull = false)
        {
            var list = new List<T>();
            if (objects != null)
            {
                foreach (var value in objects)
                {
                    if (excludeNull && value == null) continue;
                    list.Add(value);
                }
            }
            return list;
        }

        /// <summary></summary>
        public static bool IsEmpty<T>(IEnumerable<T> objects)
        {
            if (objects == null) return true;
            foreach (var i in objects) return false;
            return true;
        }

        /// <summary></summary>
        public static bool NotEmpty<T>(IEnumerable<T> objects)
        {
            if (objects == null) return false;
            foreach (var i in objects) return true;
            return false;
        }

        /// <summary>使用默认比较器判断相等。</summary>
        public static bool Equals<T>(T a, T b) => EqualityComparer<T>.Default.Equals(a, b);

        /// <summary>确定集合是否包含特定值</summary>
        public static bool Contains<T>(IEnumerable<T> objects, T cell)
        {
            if (objects == null) return false;

            // 以 Object 类型对比。
            // var a = (object)cell;
            // foreach (var i in objects)
            // {
            //     var b = (object)i;
            //     if (a == b) return true;
            // }
            // return false;

            // objects 实现了含有 Contains 方法的接口。
            if (objects is ICollection<T>) return ((ICollection<T>)objects).Contains(cell);

            // cell 无效。
            if (cell == null)
            {
                foreach (var i in objects)
                {
                    if (i == null) return true;
                }
                return false;
            }

            // cell 有效,进行默认比较。
            var comparer = EqualityComparer<T>.Default;
            foreach (var i in objects)
            {
                if (comparer.Equals(i, cell)) return true;
            }
            return false;
        }

        /// <summary>获取集合中元素的数量。</summary>
        public static int Count<T>(IEnumerable<T> objects)
        {
            if (objects == null) return 0;

            // objects 实现了含有 Contains 方法的接口。
            if (objects is ICollection<T>) return ((ICollection<T>)objects).Count;

            var count = 0;
            foreach (var cell in objects) count++;
            return count;
        }

        /// <summary>对元素去重,且去除 NULL 值。</summary>
        public static T[] Distinct<T>(IEnumerable<T> items)
        {
            if (items == null) throw new ArgumentNullException(nameof(items));
            var count = Count(items);
            var added = 0;
            var array = new T[count];

            var comparer = EqualityComparer<T>.Default;
            foreach (var item in items)
            {
                if (item == null) continue;

                var contains = false;
                foreach (var i in array)
                {
                    if (comparer.Equals(i, item))
                    {
                        contains = true;
                        break;
                    }
                }
                if (contains) continue;

                array[added] = item;
                added++;
            }

            if (added < count)
            {
                var temp = new T[added];
                Array.Copy(array, 0, temp, 0, added);
                array = temp;
            }
            return array;
        }

        /// <summary></summary>
        public static List<T> Sub<T>(IEnumerable<T> objects, long start = 0, long count = -1, Func<T> stuffer = null)
        {
            if (count == 0) return new List<T>();

            var hasCount = count > 0L;
            var output = new List<T>();

            if (start < 0)
            {
                for (var i = start; i < 0; i++)
                {
                    output.Add(stuffer == null ? default : stuffer());
                    if (hasCount && output.Count >= count) return output;
                }
            }

            if (objects != null)
            {
                var offset = 0L;
                foreach (var i in objects)
                {
                    if (offset < start)
                    {
                        offset += 1L;
                        continue;
                    }
                    offset += 1L;

                    output.Add(i);
                    if (hasCount && output.Count >= count) return output;
                }
            }

            while (hasCount && output.Count < count)
            {
                output.Add(stuffer == null ? default : stuffer());
            }

            return output;
        }

        #endregion

        #region Collect & Dispose

        /// <summary>强制对所有代进行即时垃圾回收。</summary>
        public static void Collect()
        {
            GC.Collect();
        }

        /// <summary>开始自动释放内存,默认间隔为 1000 毫秒。</summary>
        public static void StartAutoFree()
        {
            KernelHelper.StartFree(1000);
        }

        /// <summary>开始自动释放内存,间隔以毫秒为单位。</summary>
        public static void StartAutoFree(int milliseconds)
        {
            KernelHelper.StartFree(milliseconds);
        }

        /// <summary>停止自动释放内存。</summary>
        public static void StopAutoFree()
        {
            KernelHelper.StopFree();
        }

        /// <summary>执行与释放或重置非托管资源关联的应用程序定义的任务。</summary>
        /// <returns>可能出现的错误信息。</returns>
        public static void Dispose(object @object, bool flush = false)
        {
            if (@object == null) return;

            var stream = @object as Stream;
            if (stream != null)
            {
                if (flush)
                {
                    try { stream.Flush(); } catch { }
                }
                try { stream.Close(); } catch { }
            }

            var disposable = @object as IDisposable;
            if (disposable != null)
            {
                try
                {
                    disposable.Dispose();
                }
                catch { }
            }
        }

        /// <summary>执行与释放或重置非托管资源关联的应用程序定义的任务。</summary>
        /// <returns>可能出现的错误信息。</returns>
        public static void Dispose<T>(IEnumerable<T> objects, bool flush = false)
        {
            if (objects != null)
            {
                foreach (var i in objects) Dispose(i, flush);
            }
        }

        #endregion

        #region Thread

        /// <summary>停止线程。</summary>
        public static void Abort(Thread thread)
        {
            if (thread == null) return;
            try
            {
                if (thread.IsAlive) thread.Abort();
            }
            catch { }
        }

        /// <summary>阻塞当前线程,时长以毫秒为单位。</summary>
        public static void Sleep(int milliseconds)
        {
            if (milliseconds > 0) Thread.Sleep(milliseconds);
        }

        /// <summary>在后台线程中执行,指定 Try 将忽略异常。</summary>
        [MethodImpl(MethodImplOptions.NoInlining)]
        public static Thread InBackground(Action action, bool @try = false)
        {
            if (action == null) return null;
            Thread thread;
            if (@try)
            {
                thread = new Thread(delegate (object v)
                {
                    try
                    {
                        ((Action)v)();
                    }
                    catch { }
                });
            }
            else
            {
                thread = new Thread(delegate (object v)
                {
                    ((Action)v)();
                });
            }
            thread.IsBackground = true;
            thread.Start(action);
            return thread;
        }

        /// <summary>启动线程。</summary>
        public static Thread StartThread(Action action, bool background = true)
        {
            if (action == null) return null;
            var thread = new Thread(new ThreadStart(action));
            thread.IsBackground = background;
            thread.Start();
            return thread;
        }

        #endregion

        #region Assembly

        /// <summary>列出当前域中的程序集。</summary>
        public static Assembly[] ListLoadedAssemblies()
        {
            return AppDomain.CurrentDomain.GetAssemblies();
        }

        /// <summary>从指定的程序集加载资源。</summary>
        /// <param name="name">资源的名称。</param>
        /// <param name="assembly">程序集,为 NULL 值时指向 CallingAssembly。</param>
        /// <returns>该资源的流,发生错误时返回 NULL 值。</returns>
        /// <remarks>此方法不引发异常。</remarks>
        public static Stream OpenResource(string name, Assembly assembly = null)
        {
            var stream = null as Stream;
            try
            {
                var asm = assembly ?? Assembly.GetCallingAssembly();
                stream = asm.GetManifestResourceStream(name);
            }
            catch { }
            return null;
        }

        /// <summary>从程序集获取资源,读取到内存流。发生错误时返回 NULL 值,不引发异常。</summary>
        /// <param name="name">资源的名称。</param>
        /// <param name="assembly">程序集,为 NULL 值时指向 CallingAssembly。</param>
        /// <returns>该资源的流,发生错误时返回 NULL 值。</returns>
        /// <remarks>此方法不引发异常。</remarks>
        public static MemoryStream GetResource(string name, Assembly assembly = null)
        {
            var res = OpenResource(name, assembly);
            if (res == null) return null;

            var memory = new MemoryStream();
            BinaryUtility.Read(res, memory);
            res.Dispose();
            return memory;
        }

        #endregion

        #region Cache

#if NET40

        /// <summary>设置缓存项。</summary>
        public static bool CacheSet(string key, object value, int minutes = 60)
        {

            if (TextUtility.IsEmpty(key)) return false;
            if (minutes < 1) return false;

            var policy = new CacheItemPolicy();
            policy.AbsoluteExpiration = DateTimeOffset.Now.AddMinutes((double)NumberUtility.RestrictValue(minutes, 0, 525600));

            var instance = MemoryCache.Default;
            instance.Set(key, value, policy, null);
            return true;
        }

        /// <summary></summary>
        public static object CacheGet(string key)
        {
            if (TextUtility.IsEmpty(key)) return null;

            var instance = MemoryCache.Default;
            var entity = instance.Get(key, null);
            return entity;
        }

        /// <summary></summary>
        public static object CacheRemove(string key)
        {
            if (TextUtility.IsEmpty(key)) return null;

            var instance = MemoryCache.Default;
            var entity = instance.Remove(key, null);
            return entity;
        }

#endif

        #endregion

        #region Application

        /// <summary>获取当前应用程序所在目录的路径。</summary>
        /// <remarks>
        /// <para>程序示例: D:\App</para>
        /// <para>网站示例: D:\App</para>
        /// </remarks>
        public static string ApplicationPath
        {
            get
            {
#if NETSTD
                return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
#else
                return AppDomain.CurrentDomain.SetupInformation.ApplicationBase;
#endif
            }
        }

        /// <summary>获取数据目录的路径。</summary>
        public static string DataPath
        {
            get
            {
                // 检查 App_Data 目录。
                var appDir = ApplicationPath;
                var dataDir = Path.Combine(appDir, "app_data");
                if (StorageUtility.DirectoryExists(dataDir)) return dataDir;

                // 获取并创建 Data 目录。
                dataDir = Path.Combine(appDir, "data");
                if (StorageUtility.AssureDirectory(dataDir)) return dataDir;

                // 使用 App 目录。
                return appDir;
            }
        }

#if NETFX || NETCORE

        /// <summary>获取启动目录的路径。</summary>
        /// <remarks>
        /// <para>调用: System.Windows.Forms.Application.StartupPath</para>
        /// <para>示例: c:\windows\system32\inetsrv</para>
        /// </remarks>
        public static string StartupPath { get => Application.StartupPath; }

        /// <summary>获取可执行文件的路径。</summary>
        /// <remarks>
        /// <para>调用: System.Windows.Forms.Application.ExecutablePath</para>
        /// <para>示例: c:\windows\system32\inetsrv\w3wp.exe</para>
        /// </remarks>
        public static string ExecutablePath { get => Application.ExecutablePath; }

#endif

        /// <summary>
        /// <para>System.AppDomain.CurrentDomain.BaseDirectory</para>
        /// <para>D:\Website\</para>
        /// </summary>
        private static string CurrentDomainPath
        {
            get { return AppDomain.CurrentDomain.BaseDirectory; }
        }

        /// <summary>
        /// <para>System.IO.Directory.GetCurrentDirectory()</para>
        /// <para>c:\windows\system32\inetsrv</para>
        /// </summary>
        private static string CurrentDirectory
        {
            get { return Directory.GetCurrentDirectory(); } // System.Environment.CurrentDirectory
        }

        /// <summary>
        /// <para>System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName</para>
        /// <para>c:\windows\system32\inetsrv\w3wp.exe</para>
        /// </summary>
        private static string ProcessMainModule
        {
            get { return Process.GetCurrentProcess().MainModule.FileName; }
        }

#if NETFX || NETCORE

        #region System.Windows.Forms.Application

        /// <summary>处理当前在消息队列中的所有 Windows 消息。</summary>
        public static void DoEvents() => Application.DoEvents();

        /// <summary>在没有窗体的情况下,在当前线程上开始运行标准应用程序消息循环。</summary>
        /// <exception cref="InvalidOperationException"></exception>
        public static void ApplicationRun() => Application.Run();

        /// <summary>在当前线程上开始运行标准应用程序消息循环,并使指定窗体可见。</summary>
        /// <exception cref="InvalidOperationException"></exception>
        public static void ApplicationRun(Form form) => Application.Run(form);

        /// <summary>关闭应用程序并立即启动一个新实例。</summary>
        public static void ApplicationRestart() => Application.Restart();

        /// <summary>通知所有消息泵必须终止,并且在处理了消息以后关闭所有应用程序窗口。</summary>
        public static void ApplicationExit() => Application.Exit();

        /// <summary>退出当前线程上的消息循环,并关闭该线程上的所有窗口。</summary>
        public static void ApplicationExitThread() => Application.ExitThread();

        #endregion

#endif

        #endregion

        #region Debug or Test

        /// <summary>调用所有公共类,创建构造函数。</summary>
        /// <param name="assembly">要搜索类的程序集,指定为 NULL 时将获取当前程序集。</param>
        /// <param name="catchException">
        /// <para>指定为 TRUE 时将使用 TRY 语句捕获异常;</para>
        /// <para>指定为 FLASE 时发生异常将可能中断执行,可用于调试。</para></param>
        public static void InvokePublicClass(Assembly assembly = null, bool catchException = false)
        {
            const string Title = "Invoing Public Class";
            Console.Title = Title;

            var before = DateTime.Now;
            Logger.Internals.Info(typeof(RuntimeUtility), "Started Invoke.");

            var types = GetTypes(assembly ?? Assembly.GetCallingAssembly());
            foreach (var type in types)
            {
                if (!type.IsClass) continue;
                if (!type.IsPublic) continue;
                if (!CanNew(type)) continue;
                Logger.Internals.Info(typeof(RuntimeUtility), "Invoke " + type.FullName);
                Console.Title = type.FullName;

                if (catchException)
                {
                    try
                    {
                        Activator.CreateInstance(type);
                    }
                    catch (Exception ex)
                    {
                        Logger.Internals.Exception(typeof(RuntimeUtility), ex);
                    }
                }
                else
                {
                    Activator.CreateInstance(type);
                }

            }
            Console.Title = Title;

            var after = DateTime.Now;
            var span = after - before;
            var milli = Convert.ToInt64(span.TotalMilliseconds);
            var duration = $"{milli / 1000D} 秒";

            var result = "Finished Invoke.\n\n";
            result += $"  Duration:  {duration}\n";
            result += $"   Started:  {before.ToLucid()}\n";
            result += $"     Ended:  {after.ToLucid()}\n";
            Logger.Internals.Info(typeof(RuntimeUtility), result);
        }

        #endregion

    }

}