#if !NET20 using System; namespace Apewer.WebSocket { /// <summary></summary> public enum LogLevel { /// <summary></summary> Debug = 0, /// <summary></summary> Info = 1, /// <summary></summary> Warn = 2, /// <summary></summary> Error = 3 } internal class WebSocketLog { public static LogLevel Level = LogLevel.Info; public static Logger Logger { get; set; } public static Action<LogLevel, string, Exception> LogAction = (level, message, ex) => { if (level < Level) return; switch (level) { case LogLevel.Debug: Logger?.Debug(typeof(WebSocketLog), message); break; case LogLevel.Info: Logger?.Text(typeof(WebSocketLog), message); break; case LogLevel.Warn: Logger?.Warning(typeof(WebSocketLog), message); break; case LogLevel.Error: Logger?.Error(typeof(WebSocketLog), message); break; } }; public static void Warn(string message, Exception ex = null) { LogAction(LogLevel.Warn, message, ex); } public static void Error(string message, Exception ex = null) { LogAction(LogLevel.Error, message, ex); } public static void Debug(string message, Exception ex = null) { LogAction(LogLevel.Debug, message, ex); } public static void Info(string message, Exception ex = null) { LogAction(LogLevel.Info, message, ex); } } } #endif