#if MYSQL_6_10

// Copyright � 2004, 2016, Oracle and/or its affiliates. All rights reserved.
//
// MySQL Connector/NET is licensed under the terms of the GPLv2
// <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most 
// MySQL Connectors. There are special exceptions to the terms and 
// conditions of the GPLv2 as it is applied to this software, see the 
// FLOSS License Exception
// <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
//
// This program is free software; you can redistribute it and/or modify 
// it under the terms of the GNU General Public License as published 
// by the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful, but 
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 
// for more details.
//
// You should have received a copy of the GNU General Public License along 
// with this program; if not, write to the Free Software Foundation, Inc., 
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301  USA

using System;
using System.IO;
using System.IO.Compression;
using System.Linq;
using Externals.MySql.Data.Common;
using System.Net;

namespace Externals.MySql.Data.MySqlClient
{
    /// <summary>
    /// Summary description for CompressedStream.
    /// </summary>
    internal class CompressedStream : Stream
    {
        // writing fields
        private Stream baseStream;
        private MemoryStream cache;

        // reading fields
        private byte[] localByte;
        private byte[] inBuffer;
        private byte[] lengthBytes;
        private WeakReference inBufferRef;
        private int inPos;
        private int maxInPos;
        private DeflateStream compInStream;

        public CompressedStream(Stream baseStream)
        {
            this.baseStream = baseStream;
            localByte = new byte[1];
            lengthBytes = new byte[7];
            cache = new MemoryStream();
            inBufferRef = new WeakReference(inBuffer, false);
        }

        #region Properties


        public override bool CanRead => baseStream.CanRead;

        public override bool CanWrite => baseStream.CanWrite;

        public override bool CanSeek => baseStream.CanSeek;

        public override long Length => baseStream.Length;

        public override long Position
        {
            get { return baseStream.Position; }
            set { baseStream.Position = value; }
        }

        #endregion

#if NETSTANDARD1_3
    public void Close()
    {
      base.Dispose();
#else
        public override void Close()
        {
            base.Close();
#endif
#if NETSTANDARD1_3
      baseStream.Dispose();
#else
            baseStream.Close();
#endif
            cache.Dispose();
        }

        public override void SetLength(long value)
        {
            throw new NotSupportedException(Resources.CSNoSetLength);
        }

        public override int ReadByte()
        {
            try
            {
                Read(localByte, 0, 1);
                return localByte[0];
            }
            catch (EndOfStreamException)
            {
                return -1;
            }
        }

        public override bool CanTimeout => baseStream.CanTimeout;

        public override int ReadTimeout
        {
            get
            {
                return baseStream.ReadTimeout;
            }
            set
            {
                baseStream.ReadTimeout = value;
            }
        }

        public override int WriteTimeout
        {
            get
            {
                return baseStream.WriteTimeout;
            }
            set
            {
                baseStream.WriteTimeout = value;
            }
        }

        public override int Read(byte[] buffer, int offset, int count)
        {
            if (buffer == null)
                throw new ArgumentNullException(nameof(buffer), Resources.BufferCannotBeNull);
            if (offset < 0 || offset >= buffer.Length)
                throw new ArgumentOutOfRangeException(nameof(offset), Resources.OffsetMustBeValid);
            if ((offset + count) > buffer.Length)
                throw new ArgumentException(Resources.BufferNotLargeEnough, nameof(buffer));

            if (inPos == maxInPos)
                PrepareNextPacket();

            int countToRead = Math.Min(count, maxInPos - inPos);
            int countRead;

            if (compInStream != null)
                countRead = compInStream.Read(buffer, offset, countToRead);
            else
                countRead = baseStream.Read(buffer, offset, countToRead);

            inPos += countRead;

            // release the weak reference
            if (inPos == maxInPos)
            {
                compInStream = null;

                if (!Platform.IsMono())
                {
                    inBufferRef = new WeakReference(inBuffer, false);
                    inBuffer = null;
                }
            }

            return countRead;
        }

        private void PrepareNextPacket()
        {
            MySqlStream.ReadFully(baseStream, lengthBytes, 0, 7);
            int compressedLength = lengthBytes[0] + (lengthBytes[1] << 8) + (lengthBytes[2] << 16);
            // lengthBytes[3] is seq
            int unCompressedLength = lengthBytes[4] + (lengthBytes[5] << 8) +
                         (lengthBytes[6] << 16);

            if (unCompressedLength == 0)
            {
                unCompressedLength = compressedLength;
                compInStream = null;
            }
            else
            {
                ReadNextPacket(compressedLength);
                MemoryStream ms = new MemoryStream(inBuffer, 2, compressedLength - 2);
                compInStream = new DeflateStream(ms, CompressionMode.Decompress);
            }

            inPos = 0;
            maxInPos = unCompressedLength;
        }

        private void ReadNextPacket(int len)
        {
            inBuffer = inBufferRef.Target as byte[];

            if (inBuffer == null || inBuffer.Length < len)
                inBuffer = new byte[len];
            MySqlStream.ReadFully(baseStream, inBuffer, 0, len);
        }

        private MemoryStream CompressCache()
        {
            // small arrays almost never yeild a benefit from compressing
            if (cache.Length < 50)
                return null;

#if NETSTANDARD1_3
      byte[] cacheBytes;
      ArraySegment<byte> cacheBuffer;
      var cacheResult = cache.TryGetBuffer(out cacheBuffer);

      if (cacheResult)
        cacheBytes = cacheBuffer.ToArray();
      else       // if the conversion fail, then just return null
        return null;
#else
            byte[] cacheBytes = cache.GetBuffer();
#endif

            MemoryStream compressedBuffer = new MemoryStream();

            compressedBuffer.WriteByte(0x78);
            compressedBuffer.WriteByte(0x9c);
            var outCompStream = new DeflateStream(compressedBuffer, CompressionMode.Compress, true);
            outCompStream.Write(cacheBytes, 0, (int)cache.Length);
            outCompStream.Dispose();
            int adler = IPAddress.HostToNetworkOrder(Adler32(cacheBytes, 0, (int)cache.Length));
            compressedBuffer.Write(BitConverter.GetBytes(adler), 0, sizeof(uint));

            // if the compression hasn't helped, then just return null
            if (compressedBuffer.Length >= cache.Length)
                return null;
            return compressedBuffer;
        }

        int Adler32(byte[] bytes, int index, int length)
        {
            const uint a32mod = 65521;
            uint s1 = 1, s2 = 0;
            for (int i = index; i < length; i++)
            {
                byte b = bytes[i];
                s1 = (s1 + b) % a32mod;
                s2 = (s2 + s1) % a32mod;
            }
            return unchecked((int)((s2 << 16) + s1));
        }

        private void CompressAndSendCache()
        {
            long compressedLength, uncompressedLength;

            // we need to save the sequence byte that is written
#if NETSTANDARD1_3
      byte[] cacheBuffer;
      ArraySegment<byte> cacheContentArraySegment;
      var cacheResult = cache.TryGetBuffer(out cacheContentArraySegment);

      if (cacheResult)
        cacheBuffer = cacheContentArraySegment.ToArray();
      else
        throw new InvalidDataException();
#else
            byte[] cacheBuffer = cache.GetBuffer();
#endif

            byte seq = cacheBuffer[3];
            cacheBuffer[3] = 0;

            // first we compress our current cache
            MemoryStream compressedBuffer = CompressCache();

            // now we set our compressed and uncompressed lengths
            // based on if our compression is going to help or not
            MemoryStream memStream;

            if (compressedBuffer == null)
            {
                compressedLength = cache.Length;
                uncompressedLength = 0;
                memStream = cache;
            }
            else
            {
                compressedLength = compressedBuffer.Length;
                uncompressedLength = cache.Length;
                memStream = compressedBuffer;
            }

            // Make space for length prefix (7 bytes) at the start of output
            long dataLength = memStream.Length;
            int bytesToWrite = (int)dataLength + 7;
            memStream.SetLength(bytesToWrite);

#if NETSTANDARD1_3
      byte[] buffer;
      ArraySegment<byte> contentArraySegment;
      var result = memStream.TryGetBuffer(out contentArraySegment);

      if (result)
        buffer = contentArraySegment.ToArray();
      else
        throw new InvalidDataException();

#else
            byte[] buffer = memStream.GetBuffer();
#endif
            Array.Copy(buffer, 0, buffer, 7, (int)dataLength);

            // Write length prefix
            buffer[0] = (byte)(compressedLength & 0xff);
            buffer[1] = (byte)((compressedLength >> 8) & 0xff);
            buffer[2] = (byte)((compressedLength >> 16) & 0xff);
            buffer[3] = seq;
            buffer[4] = (byte)(uncompressedLength & 0xff);
            buffer[5] = (byte)((uncompressedLength >> 8) & 0xff);
            buffer[6] = (byte)((uncompressedLength >> 16) & 0xff);

            baseStream.Write(buffer, 0, bytesToWrite);
            baseStream.Flush();
            cache.SetLength(0);

            compressedBuffer?.Dispose();
        }

        public override void Flush()
        {
            if (!InputDone()) return;

            CompressAndSendCache();
        }

        private bool InputDone()
        {
            // if we have not done so yet, see if we can calculate how many bytes we are expecting
            if (baseStream is TimedStream && ((TimedStream)baseStream).IsClosed) return false;
            if (cache.Length < 4) return false;
#if NETSTANDARD1_3
      byte[] buf;
      ArraySegment<byte> contentArraySegment;
      var result = cache.TryGetBuffer(out contentArraySegment);

      if (result)
        buf = contentArraySegment.ToArray();
      else
        throw new InvalidDataException();
#else
            byte[] buf = cache.GetBuffer();
#endif
            int expectedLen = buf[0] + (buf[1] << 8) + (buf[2] << 16);
            if (cache.Length < (expectedLen + 4)) return false;
            return true;
        }

        public override void WriteByte(byte value)
        {
            cache.WriteByte(value);
        }

        public override void Write(byte[] buffer, int offset, int count)
        {
            cache.Write(buffer, offset, count);
        }

        public override long Seek(long offset, SeekOrigin origin)
        {
            return baseStream.Seek(offset, origin);
        }
    }
}

#endif