using System; using System.IO; using System.Runtime.InteropServices; using System.Text; namespace Apewer.Internals.Interop { internal class Constant { /// public const byte AC_SRC_OVER = 0; /// public const byte AC_SRC_ALPHA = 1; /// 从左到右显示。 public const Int32 AW_HOR_POSITIVE = 0x00000001; /// 从右到左显示。 public const Int32 AW_HOR_NEGATIVE = 0x00000002; /// 从上到下显示。 public const Int32 AW_VER_POSITIVE = 0x00000004; /// 从下到上显示。 public const Int32 AW_VER_NEGATIVE = 0x00000008; /// 若使用了AW_HIDE标志,则使窗口向内重叠,即收缩窗口;否则使窗口向外扩展,即展开窗口。 public const Int32 AW_CENTER = 0x00000010; /// 隐藏窗口,缺省则显示窗口。 public const Int32 AW_HIDE = 0x00010000; /// 激活窗口。在使用了AW_HIDE标志后不能使用这个标志。 public const Int32 AW_ACTIVATE = 0x00020000; /// 使用滑动类型。缺省则为滚动动画类型。当使用AW_CENTER标志时,这个标志就被忽略。 public const Int32 AW_SLIDE = 0x00040000; /// 透明度从高到低。 public const Int32 AW_BLEND = 0x00080000; /// public const int CS_DROPSHADOW = 0x20000; /// public const int FILE_ATTRIBUTE_NORMAL = 0x80; /// public const uint FILE_FLAG_SEQUENTIAL_SCAN = 0x08000000; /// public const int FILE_MAP_COPY = 1; /// public const int FILE_MAP_WRITE = 2; /// public const int FILE_MAP_READ = 4; /// public const int GCL_STYLE = (-26); /// public const uint GENERIC_READ = 0x80000000; /// public const uint GENERIC_WRITE = 0x40000000; /// public const int GWL_EXSTYLE = -20; public const uint GGI_MARK_NONEXISTING_GLYPHS = 0x01; /// public const int INVALID_HANDLE_VALUE = -1; /// public const int OPEN_EXISTING = 3; /// public const uint PAGE_READWRITE = 0x04; /// public const int PROCESS_ALL_ACCESS = 0x1F0FFF; /// public const int PROCESS_QUERY_INFORMATION = 0x400; /// public const int SC_MOVE = 0xF010; /// play synchronously (default) public const int SND_SYNC = 0x0000; /// play asynchronously public const int SND_ASYNC = 0x0001; /// silence (!default) if sound not found public const int SND_NODEFAULT = 0x0002; /// pszSound points to a memory file public const int SND_MEMORY = 0x0004; /// loop the sound until next sndPlaySound public const int SND_LOOP = 0x0008; /// don’t stop any currently playing sound public const int SND_NOSTOP = 0x0010; /// Stop Playing Wave public const int SND_PURGE = 0x0040; /// don’t wait if the driver is busy public const int SND_NOWAIT = 0x00002000; /// name is a registry alias public const int SND_ALIAS = 0x00010000; /// alias is a predefined id public const int SND_ALIAS_ID = 0x00110000; /// name is file name public const int SND_FILENAME = 0x00020000; /// name is resource name or atom public const int SND_RESOURCE = 0x00040004; /// public const int STILL_ALIVE = 0x103; /// public const int SW_HIDE = 0; /// public const int SW_SHOWNORMAL = 1; /// public const int SW_SHOWMINIMIZED = 2; /// public const int SW_SHOWMAXIMIZED = 3; /// public const int SW_MAXIMIZE = 3; /// public const int SW_SHOWNOACTIVATE = 4; /// public const int SW_SHOW = 5; /// public const int SW_MINIMIZE = 6; /// public const int SW_SHOWMINNOACTIVE = 7; /// public const int SW_SHOWNA = 8; /// public const int SW_RESTORE = 9; /// public const int ULW_ALPHA = 2; /// public const int WM_CLOSE = 0x0010; /// public const int WM_KEYDOWN = 0X100; /// public const int WM_KEYUP = 0X101; /// public const int WM_SYSCHAR = 0X106; /// public const int WM_SYSKEYUP = 0X105; /// public const int WM_SYSKEYDOWN = 0X104; /// public const int WM_CHAR = 0X102; /// public const int WS_EX_TRANSPARENT = 0x00000020; /// public const int WS_EX_LAYERED = 0x00080000; /// public const int WS_SYSMENU = 0x00080000; /// public const int WS_MINIMIZEBOX = 0x00020000; public const int ENUM_CURRENT_SETTINGS = -1; public const int CDS_UPDATEREGISTRY = 0x01; public const int CDS_TEST = 0x02; public const int DISP_CHANGE_SUCCESSFUL = 0; public const int DISP_CHANGE_RESTART = 1; public const int DISP_CHANGE_FAILED = -1; public const int DISP_CHANGE_BADMODE = -2; public const int DISP_CHANGE_NOTUPDATED = -3; public const int DISP_CHANGE_BADFLAGS = -4; public const int DISP_CHANGE_BADPARAM = -5; public const int DISP_CHANGE_BADDUALVIEW = -6; public const int DMDO_DEFAULT = 0; public const int DMDO_90 = 1; public const int DMDO_180 = 2; public const int DMDO_270 = 3; #region 电源。 public const int SE_PRIVILEGE_ENABLED = 0x00000002; public const int TOKEN_QUERY = 0x00000008; public const int TOKEN_ADJUST_PRIVILEGES = 0x00000020; public const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege"; public const int EWX_LOGOFF = 0x00000000; public const int EWX_SHUTDOWN = 0x00000001; public const int EWX_REBOOT = 0x00000002; public const int EWX_FORCE = 0x00000004; public const int EWX_POWEROFF = 0x00000008; public const int EWX_FORCEIFHUNG = 0x00000010; #endregion #region Windows Hook /// /// Installs a hook procedure that monitors messages generated as a result of an input event in a dialog box, message box, menu, or scroll bar. /// For more information, see the MessageProc hook procedure. /// public const int WH_MSGFILTER = -1; /// /// Installs a hook procedure that records input messages posted to the system message queue. /// This hook is useful for recording macros. /// For more information, see the JournalRecordProc hook procedure. /// public const int WH_JOURNALRECORD = 0; /// /// Installs a hook procedure that posts messages previously recorded by a WH_JOURNALRECORD hook procedure. /// For more information, see the JournalPlaybackProc hook procedure. /// public const int WH_JOURNALPLAYBACK = 1; /// /// Installs a hook procedure that monitors keystroke messages. /// For more information, see the KeyboardProc hook procedure. /// public const int WH_KEYBOARD = 2; /// /// Installs a hook procedure that monitors messages posted to a message queue. /// For more information, see the GetMsgProc hook procedure. /// public const int WH_GETMESSAGE = 3; /// /// Installs a hook procedure that monitors messages before the system sends them to the destination window procedure. /// For more information, see the CallWndProc hook procedure. /// public const int WH_CALLWNDPROC = 4; /// /// Installs a hook procedure that receives notifications useful to a CBT application. /// For more information, see the CBTProc hook procedure. /// public const int WH_CBT = 5; /// /// Installs a hook procedure that monitors messages generated as a result of an input event in a dialog box, message box, menu, or scroll bar. /// The hook procedure monitors these messages for all applications in the same desktop as the calling thread. /// For more information, see the SysMsgProc hook procedure. /// public const int WH_SYSMSGFILTER = 6; /// /// Installs a hook procedure that monitors mouse messages. /// For more information, see the MouseProc hook procedure. /// public const int WH_MOUSE = 7; /// /// Installs a hook procedure useful for debugging other hook procedures. /// For more information, see the DebugProc hook procedure. /// public const int WH_DEBUG = 9; /// /// Installs a hook procedure that receives notifications useful to shell applications. /// For more information, see the ShellProc hook procedure. /// public const int WH_SHELL = 10; /// /// Installs a hook procedure that will be called when the application's foreground thread is about to become idle. /// This hook is useful for performing low priority tasks during idle time. /// For more information, see the ForegroundIdleProc hook procedure. /// public const int WH_FOREGROUNDIDLE = 11; /// /// Installs a hook procedure that monitors messages after they have been processed by the destination window procedure. /// For more information, see the CallWndRetProc hook procedure. /// public const int WH_CALLWNDPROCRET = 12; /// /// Installs a hook procedure that monitors low-level keyboard input events. /// For more information, see the LowLevelKeyboardProc hook procedure. /// public const int WH_KEYBOARD_LL = 13; /// Installs a hook procedure that monitors low-level mouse input events. /// For more information, see the LowLevelMouseProc hook procedure. /// public const int WH_MOUSE_LL = 14; #endregion #region vbKey 按键事件 public const byte vbKeyLButton = 0x1; // 鼠标左键 public const byte vbKeyRButton = 0x2; // 鼠标右键 public const byte vbKeyCancel = 0x3; // CANCEL 键 public const byte vbKeyMButton = 0x4; // 鼠标中键 public const byte vbKeyBack = 0x8; // BACKSPACE 键 public const byte vbKeyTab = 0x9; // TAB 键 public const byte vbKeyClear = 0xC; // CLEAR 键 public const byte vbKeyReturn = 0xD; // ENTER 键 public const byte vbKeyShift = 0x10; // SHIFT 键 public const byte vbKeyControl = 0x11; // CTRL 键 public const byte vbKeyAlt = 18; // Alt 键 (键码18) public const byte vbKeyMenu = 0x12; // MENU 键 public const byte vbKeyPause = 0x13; // PAUSE 键 public const byte vbKeyCapital = 0x14; // CAPS LOCK 键 public const byte vbKeyEscape = 0x1B; // ESC 键 public const byte vbKeySpace = 0x20; // SPACEBAR 键 public const byte vbKeyPageUp = 0x21; // PAGE UP 键 public const byte vbKeyEnd = 0x23; // End 键 public const byte vbKeyHome = 0x24; // HOME 键 public const byte vbKeyLeft = 0x25; // LEFT ARROW 键 public const byte vbKeyUp = 0x26; // UP ARROW 键 public const byte vbKeyRight = 0x27; // RIGHT ARROW 键 public const byte vbKeyDown = 0x28; // DOWN ARROW 键 public const byte vbKeySelect = 0x29; // Select 键 public const byte vbKeyPrint = 0x2A; // PRINT SCREEN 键 public const byte vbKeyExecute = 0x2B; // EXECUTE 键 public const byte vbKeySnapshot = 0x2C; // SNAPSHOT 键 public const byte vbKeyDelete = 0x2E; // Delete 键 public const byte vbKeyHelp = 0x2F; // HELP 键 public const byte vbKeyNumlock = 0x90; // NUM LOCK 键 public const byte vbKeyA = 65; public const byte vbKeyB = 66; public const byte vbKeyC = 67; public const byte vbKeyD = 68; public const byte vbKeyE = 69; public const byte vbKeyF = 70; public const byte vbKeyG = 71; public const byte vbKeyH = 72; public const byte vbKeyI = 73; public const byte vbKeyJ = 74; public const byte vbKeyK = 75; public const byte vbKeyL = 76; public const byte vbKeyM = 77; public const byte vbKeyN = 78; public const byte vbKeyO = 79; public const byte vbKeyP = 80; public const byte vbKeyQ = 81; public const byte vbKeyR = 82; public const byte vbKeyS = 83; public const byte vbKeyT = 84; public const byte vbKeyU = 85; public const byte vbKeyV = 86; public const byte vbKeyW = 87; public const byte vbKeyX = 88; public const byte vbKeyY = 89; public const byte vbKeyZ = 90; public const byte vbKey0 = 48; public const byte vbKey1 = 49; public const byte vbKey2 = 50; public const byte vbKey3 = 51; public const byte vbKey4 = 52; public const byte vbKey5 = 53; public const byte vbKey6 = 54; public const byte vbKey7 = 55; public const byte vbKey8 = 56; public const byte vbKey9 = 57; public const byte vbKeyNumpad0 = 0x60; public const byte vbKeyNumpad1 = 0x61; public const byte vbKeyNumpad2 = 0x62; public const byte vbKeyNumpad3 = 0x63; public const byte vbKeyNumpad4 = 0x64; public const byte vbKeyNumpad5 = 0x65; public const byte vbKeyNumpad6 = 0x66; public const byte vbKeyNumpad7 = 0x67; public const byte vbKeyNumpad8 = 0x68; public const byte vbKeyNumpad9 = 0x69; public const byte vbKeyMultiply = 0x6A; // MULTIPLICATIONSIGN (*) public const byte vbKeyAdd = 0x6B; // PLUS SIGN (+) public const byte vbKeySeparator = 0x6C; // ENTER public const byte vbKeySubtract = 0x6D; // MINUS SIGN (-) public const byte vbKeyDecimal = 0x6E; // DECIMAL POINT (.) public const byte vbKeyDivide = 0x6F; // DIVISION SIGN (/) public const byte vbKeyF1 = 0x70; public const byte vbKeyF2 = 0x71; public const byte vbKeyF3 = 0x72; public const byte vbKeyF4 = 0x73; public const byte vbKeyF5 = 0x74; public const byte vbKeyF6 = 0x75; public const byte vbKeyF7 = 0x76; public const byte vbKeyF8 = 0x77; public const byte vbKeyF9 = 0x78; public const byte vbKeyF10 = 0x79; public const byte vbKeyF11 = 0x7A; public const byte vbKeyF12 = 0x7B; #endregion } }