using Apewer.Internals;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Security.Permissions;

namespace Apewer
{

    /// <summary>存储实用工具。</summary>
    public static class StorageUtility
    {

        private static Exception Try(Action action)
        {
            try { action?.Invoke(); return null; }
            catch (Exception ex) { return ex; }
        }

        /// <summary>文件操作线程锁。</summary>
        public static object Locker = new object();

        #region delete

        /// <summary>删除文件。</summary>
        public static Exception DeleteFile(string path, bool useTemp = false)
        {
            if (useTemp)
            {
                try
                {
                    if (string.IsNullOrEmpty(path)) return new ArgumentException();
                    if (!File.Exists(path)) return new FileNotFoundException();

                    Try(() => new FileInfo(path).Attributes = FileAttributes.Normal);

                    var temp = Environment.GetEnvironmentVariable("TEMP");
                    var name = Path.GetFileName(path);

                    var dest = null as string;
                    while (dest == null || File.Exists(dest))
                    {
                        var guid = Guid.NewGuid().ToString("n").Substring(0, 8);
                        dest = $"trash_{guid}_{name}";
                    }
                    File.Move(path, dest);
                    File.Delete(dest);
                    return null;
                }
                catch (Exception ex) { return ex; }
            }
            try
            {
                File.Delete(path);
                return null;
            }
            catch (Exception ex) { return ex; }
        }

        /// <summary>删除目录、子目录和子文件。</summary>
        public static Exception DeleteDirectory(string path, bool useTemp = false)
        {
            if (useTemp)
            {
                try
                {
                    if (string.IsNullOrEmpty(path)) return new ArgumentException();
                    if (!Directory.Exists(path)) return new DirectoryNotFoundException();

                    var temp = Environment.GetEnvironmentVariable("TEMP");
                    var name = Path.GetDirectoryName(path);

                    var dest = null as string;
                    while (dest == null || Directory.Exists(dest))
                    {
                        var guid = Guid.NewGuid().ToString("n").Substring(0, 8);
                        dest = $"trash_{guid}_{name}";
                    }
                    Directory.Move(path, dest);
                    Directory.Delete(dest, true);
                    return null;
                }
                catch (Exception ex) { return ex; }
            }
            try
            {
                Directory.Delete(path, true);
                return null;
            }
            catch (Exception ex) { return ex; }
        }

        #endregion

        #region path

        /// <summary>无效的路径字符。</summary>
        public static char[] InvalidPathChars
        {
            get => new char[] {
                '\\', '/', '\'', '"', ':', '*', '?', '<', '>', '|',
                '\0', '\a', '\b', '\t', '\n', '\v', '\f', '\r',
                '\u0001', '\u0002', '\u0003', '\u0004', '\u0005', '\u0006', '\u000e', '\u000f',
                '\u0010', '\u0011', '\u0012', '\u0013', '\u0014', '\u0015', '\u0016', '\u0017',
                '\u0018', '\u0019', '\u001a', '\u001b', '\u001c', '\u001d', '\u001e', '\u001f'
            };
        }

        /// <summary>合并路径。</summary>
        public static string CombinePath(params string[] paths)
        {
            if (paths == null || paths.Length < 1) return "";
            try
            {
#if NET20
                var result = paths[0];
                for (var i = 0; i < paths.Length; i++)
                {
                    result = Path.Combine(result, paths[i]);
                }
                return result;
#else
                return Path.Combine(paths);
#endif
            }
            catch { return ""; }
        }

        /// <summary>获取文件或目录的存在状态。</summary>
        public static bool PathExists(string path)
        {
            if (string.IsNullOrEmpty(path)) return false;
            if (File.Exists(path)) return true;
            if (Directory.Exists(path)) return true;
            return false;
        }

        /// <summary>获取目录的存在状态。</summary>
        public static bool DirectoryExists(string path) => string.IsNullOrEmpty(path) ? false : Directory.Exists(path);

        /// <summary>获取文件的存在状态。</summary>
        public static bool FileExists(string path) => string.IsNullOrEmpty(path) ? false : File.Exists(path);

        /// <summary>获取文件或目录的上级目录完整路径,失败时返回 NULL 值。。</summary>
        public static string GetParentPath(string path)
        {
            try
            {
                if (File.Exists(path)) return Path.GetDirectoryName(path);
                if (Directory.Exists(path)) return Directory.GetParent(path).FullName;
            }
            catch { }
            return null;
        }

        /// <summary>修正文件名,去除不允许的字符。</summary>
        public static string FixFileName(string fileName)
        {
            var result = fileName;
            if (string.IsNullOrEmpty(result))
            {
                result = Constant.EmptyString;
            }
            else
            {
                var invalid = InvalidPathChars;
                foreach (var c in invalid) result = result.Replace(c.ToString(), "");
            }
            if (result.Length > 0) result = result.Trim();
            return result;
        }

        /// <summary>获取指定目录的子目录,可指定递归子目录。</summary>
        public static List<string> GetSubDirectories(string dirPath, bool recursive = false, bool recurPrecedence = true) => GetSubDirectories(dirPath, recursive ? -1 : 0, recurPrecedence);

        /// <summary>获取指定目录下子目录的路径。</summary>
        /// <param name="dirPath">顶级目录。</param>
        /// <param name="recurDepth">子目录递归深度,指定为 0 时不递归,指定为 -1 时无限递归。</param>
        /// <param name="recurPrecedence">优先排列递归项。</param>
        public static List<string> GetSubDirectories(string dirPath, int recurDepth, bool recurPrecedence = true)
        {
            var list = new List<string>();
            if (string.IsNullOrEmpty(dirPath)) return list;

            var directories = new string[0];
            try
            {
                directories = Directory.GetDirectories(dirPath);
            }
            catch { }

            foreach (var dir in directories)
            {
                var recurlist = new List<string>();
                if (recurDepth != 0)
                {
                    var depth = (recurDepth > 0) ? recurDepth - 1 : recurDepth;
                    var subrecur = GetSubDirectories(dir, depth, recurPrecedence);
                    recurlist.AddRange(subrecur);
                }

                if (recurPrecedence)
                {
                    list.AddRange(recurlist);
                    list.Add(dir);
                }
                else
                {
                    list.Add(dir);
                    list.AddRange(recurlist);
                }
            }

            return list;
        }

        /// <summary>获取指定目录的子文件,可指定递归子目录。</summary>
        public static List<string> GetSubFiles(string dirPath, bool recursive = false, bool recurPrecedence = true) => GetSubFiles(dirPath, recursive ? -1 : 0, recurPrecedence);

        /// <summary>获取指定目录下子文件的路径。</summary>
        /// <param name="dirPath">顶级目录。</param>
        /// <param name="recurDepth">子目录递归深度,指定为 0 时不递归,指定为 -1 时无限递归。</param>
        /// <param name="recurPrecedence">优先排列递归项。</param>
        public static List<string> GetSubFiles(string dirPath, int recurDepth, bool recurPrecedence = true)
        {
            var list = new List<string>();
            if (string.IsNullOrEmpty(dirPath)) return list;

            var dirs = new List<string>();
            if (recurDepth == 0)
            {
                dirs.Add(dirPath);
            }
            else
            {
                var recurdicrotylist = GetSubDirectories(dirPath, recurDepth, recurPrecedence);
                if (recurPrecedence)
                {
                    dirs.AddRange(recurdicrotylist);
                    dirs.Add(dirPath);
                }
                else
                {
                    dirs.Add(dirPath);
                    dirs.AddRange(recurdicrotylist);
                }
            }

            foreach (var d in dirs)
            {
                try
                {
                    var files = System.IO.Directory.GetFiles(d);
                    list.AddRange(files);
                }
                catch { }
            }

            return list;
        }

        #endregion

        #region directory

        /// <summary>确信指定存在指定目录。</summary>
        public static bool AssureDirectory(string path)
        {
            if (string.IsNullOrEmpty(path)) return false;
            try
            {
                if (File.Exists(path)) return false;
                if (Directory.Exists(path)) return true;
                var created = Directory.CreateDirectory(path);
                return created.Exists;
            }
            catch { }
            return false;
        }

        /// <summary>确信指定存在指定路径所在的上级目录。</summary>
        public static bool AssureParent(string path)
        {
            if (string.IsNullOrEmpty(path)) return false;
            var parent = Constant.EmptyString;
            try { parent = Directory.GetParent(path).FullName; } catch { }
            var result = AssureDirectory(parent);
            return result;
        }

        #endregion

        #region file

        /// <summary>打开文件,并获取文件流。若文件不存在,则先创建文件;若获取失败,则返回 NULL 值。可选文件的锁定状态。</summary>
        public static FileStream OpenFile(string path, bool share = true)
        {
            try
            {
                if (string.IsNullOrEmpty(path)) return null;
                if (DirectoryExists(path)) return null;

                if (AssureParent(path))
                {
                    var m = FileMode.OpenOrCreate;
                    var a = FileAccess.ReadWrite;
                    var s = share ? FileShare.ReadWrite : FileShare.None;
                    var stream = new FileStream(path, m, a, s);
                    return stream;
                }
            }
            catch { }
            return null;
        }

        /// <summary>创建一个空文件且不保留句柄。</summary>
        /// <param name="path">文件路径,若已存在则返回失败。</param>
        /// <param name="length">文件长度(字节数)。</param>
        /// <param name="replace">替换现有文件。</param>
        /// <returns>创建成功。</returns>
        public static bool CreateFile(string path, long length = 0, bool replace = false)
        {
            if (string.IsNullOrEmpty(path)) return false;
            if (!replace && File.Exists(path)) return false;
            if (!AssureParent(path)) return false;
            lock (Locker)
            {
                var file = null as FileStream;
                var success = false;
                try
                {
                    var m = replace ? FileMode.Create : FileMode.OpenOrCreate;
                    file = new FileStream(path, m, FileAccess.ReadWrite, FileShare.ReadWrite);
                    if (length > 0) file.SetLength(length);
                    success = true;
                }
                catch { }
                RuntimeUtility.Dispose(file);
                return success;
            }
        }

        /// <summary>复制文件。</summary>
        /// <param name="source">旧路径。</param>
        /// <param name="destination">新路径。</param>
        /// <param name="replace">新路径存在时,替换新文件。</param>
        public static bool CopyFile(string source, string destination, bool replace = true)
        {
            if (string.IsNullOrEmpty(source)) return false;
            if (string.IsNullOrEmpty(destination)) return false;
            lock (Locker)
            {
                if (!FileExists(source)) return false;
                try
                {
                    File.Copy(source, destination, replace);
                    return true;
                }
                catch { return false; }
            }
        }

        /// <summary>向文件追加数据。文件不存在时将创建。</summary>
        public static bool AppendFile(string path, params byte[] bytes)
        {
            if (bytes == null || bytes.Length < 1) return false;
            lock (Locker)
            {
                var assured = AssureParent(path);
                if (!assured) return false;

                using (var file = OpenFile(path, true))
                {
                    if (file == null) return false;
                    try
                    {
                        file.Position = file.Length;
                        file.Write(bytes, 0, bytes.Length);
                        file.Flush();
                        return true;
                    }
                    catch { return false; }
                }
            }
        }

        /// <summary>将数据写入新文件,若文件已存在则覆盖。</summary>
        public static bool WriteFile(string path, params byte[] bytes) => WriteFile(path, false, bytes);

        /// <summary>将数据写入新文件,若文件已存在则覆盖。</summary>
        public static bool WriteFile(string path, bool bom, params byte[] bytes)
        {
            if (string.IsNullOrEmpty(path)) return false;
            if (bom)
            {
                lock (Locker)
                {
                    if (bytes == null || bytes.Length < 1)
                    {
                        try
                        {
                            File.WriteAllBytes(path, TextUtility.Bom);
                            return true;
                        }
                        catch
                        {
                            return false;
                        }
                    }
                    else
                    {
                        var file = OpenFile(path, true);
                        var success = false;
                        try
                        {
                            var write1 = BytesUtility.Write(file, TextUtility.Bom);
                            if (write1 == TextUtility.Bom.Length)
                            {
                                var write2 = BytesUtility.Write(file, bytes);
                                if (bytes != null && bytes.LongLength > 0L)
                                {

                                }
                                success = true;
                            }
                        }
                        catch { }
                        RuntimeUtility.Dispose(file);
                        return success;
                    }
                }
            }
            else
            {
                lock (Locker)
                {
                    try
                    {
                        File.WriteAllBytes(path, bytes);
                        return true;
                    }
                    catch
                    {
                        return false;
                    }
                }
            }
        }

        /// <summary>将数据写入新文件,若文件已存在则覆盖。</summary>
        public static bool WriteFile(string path, Json json, bool bom = false)
        {
            if (string.IsNullOrEmpty(path)) return false;
            if (json == null || json.IsNull || json.IsNone) return false;
            var text = json.ToString(true);
            var bytes = TextUtility.Bytes(text);
            return WriteFile(path, bom, bytes);
        }

        /// <summary>读取文件,获取文件内容。当文件为 UTF-8 文本文件时,可去除 BOM 头。</summary>
        /// <remarks>注:<br />字节数组最大为 2GB;<br />此方法不抛出异常,读取失时返回空字节数组。</remarks>
        public static byte[] ReadFile(string path, bool wipeBom = false)
        {
            const int Buffer = 1048576;

            if (!FileExists(path)) return Constant.EmptyBytes;
            lock (Locker)
            {
                try
                {
                    var result = new byte[0];
                    using (var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
                    {
                        if (!stream.CanRead) return result;
                        stream.Position = 0;

                        var length = stream.Length;
                        if (length < 1) return result;
                        if (length > int.MaxValue) return result;

                        var offset = 0L;
                        if (wipeBom && length >= 3)
                        {
                            var head = new byte[3];
                            stream.Read(head, 0, 3);
                            if (TextUtility.ContainsBOM(head))
                            {
                                var capacity = length - 3;
                                result = new byte[capacity];
                            }
                            else
                            {
                                result = new byte[length];
                                result[0] = head[0];
                                result[1] = head[1];
                                result[2] = head[2];
                                offset = 3;
                            }
                        }
                        else
                        {
                            result = new byte[length];
                        }

                        var block = new byte[Buffer];
                        while (true)
                        {
                            var read = stream.Read(block, 0, Buffer);
                            if (read < 1) break;

                            Array.Copy(block, 0, result, offset, read);
                            offset += read;
                        }
                    }
                    return result;
                }
                catch { }
            }
            return Constant.EmptyBytes;
        }

        /// <summary>获取指定文件的字节数,获取失败时返回 -1 值。</summary>
        public static long GetFileLength(string path)
        {
            try
            {
                var info = new FileInfo(path);
                return info.Length;
            }
            catch { }
            return -1;
        }

        #endregion


        /// <summary>获取文件的最后写入时间。</summary>
        public static DateTime GetFileLastWriteTime(string path, bool utc = false)
        {
            try
            {
                var info = new FileInfo(path);
                return utc ? info.LastWriteTimeUtc : info.LastWriteTime;
            }
            catch { }
            return new DateTime();
        }

        /// <summary>设置文件的最后写入时间。</summary>
        public static string SetFileLastWriteTime(string path, DateTime value)
        {
            try
            {
                var info = new FileInfo(path);
                info.LastWriteTime = value;
                return null;
            }
            catch (Exception ex)
            {
                return ex.Message;
            }
        }

        /// <summary>压缩文件到流。</summary>
        /// <param name="files">Key 为 ZIP 内的文件名,Value 为原始文件路径。</param>
        /// <param name="output">要输出的 ZIP 流。</param>
        public static Exception ToZip(Dictionary<string, string> files, Stream output)
        {
            if (files == null) return new ArgumentNullException(nameof(files));

            var streams = new List<Stream>();
            var ex = BytesUtility.ToZip(files.Keys, output, (name) =>
            {
                if (name.IsEmpty()) return null;

                var path = files[name];
                if (path.IsEmpty()) return null;
                if (!FileExists(path)) return null;

                var input = OpenFile(path);
                streams.Add(input);
                return input;
            }, (name) => GetFileLastWriteTime(files[name]), true);
            RuntimeUtility.Dispose(streams);
            return ex;
        }

        /// <summary>压缩文件到流。</summary>
        /// <param name="files">Key 为 ZIP 内的文件名,Value 为原始文件路径。</param>
        /// <param name="output">要输出的 ZIP 文件路径,已存在的文件将被删除。</param>
        public static Exception ToZip(Dictionary<string, string> files, string output)
        {
            if (output.IsEmpty()) return new ArgumentException(nameof(output));
            if (FileExists(output)) DeleteFile(output);
            if (FileExists(output)) return new IOException();
            var stream = OpenFile(output);
            if (stream == null) return new IOException();
            var ex = ToZip(files, stream);
            RuntimeUtility.Dispose(stream, true);
            return ex;
        }

        /// <summary>压缩文件到流。</summary>
        /// <param name="directory">原始文件目录。</param>
        /// <param name="output">要输出的 ZIP 流。</param>
        public static Exception ToZip(string directory, Stream output)
        {
            if (!DirectoryExists(directory)) return new DirectoryNotFoundException();

            var dict = new Dictionary<string, string>();
            foreach (var path in GetSubFiles(directory, true))
            {
                var name = path.Substring(directory.Length);
                if (name.StartsWith("\\")) name = name.Substring(1);
                if (name.StartsWith("/")) name = name.Substring(1);
                dict.Add(name, path);
            }

            return ToZip(dict, output);
        }

        /// <summary>压缩文件到流。</summary>
        /// <param name="directory">原始文件目录。</param>
        /// <param name="output">要输出的 ZIP 文件路径,已存在的旧文件将被删除。</param>
        public static Exception ToZip(string directory, string output)
        {
            if (output.IsEmpty()) return new ArgumentException(nameof(output));
            if (FileExists(output)) DeleteFile(output);
            if (FileExists(output)) return new IOException("无法删除现有文件。");
            var stream = OpenFile(output);
            if (stream == null) return new IOException("无法创建文件。");
            var ex = ToZip(directory, stream);
            RuntimeUtility.Dispose(stream, true);
            return ex;
        }

        /// <summary>解压 ZIP 文件到目标目录。已存在的旧文件将被删除。</summary>
        public static Exception FromZip(string zipPath, string outputDirectory = null)
        {
            if (!FileExists(zipPath)) return new FileNotFoundException("指定的 ZIP 文件路径无效。");

            var directory = outputDirectory;
            if (directory.IsEmpty())
            {
                if (zipPath.Lower().EndsWith(".zip"))
                {
                    directory = zipPath.Substring(0, zipPath.Length - 4);
                    //if (directory.EndsWith("/") || directory.EndsWith("\\"))
                    //if (PathExists(directory)) directory = null;
                }
                else
                {
                    directory = GetParentPath(zipPath);
                }
            }
            if (directory.IsEmpty()) return new ArgumentException("无法判断目录路径。");
            if (!AssureDirectory(directory)) return new DirectoryNotFoundException("无法创建目录。");

            var input = OpenFile(zipPath);
            if (input == null) return new IOException("无法打开 ZIP 文件。");
            var info = new Dictionary<string, DateTime>();
            var ex = BytesUtility.FromZip(input, (name, size, modifield) =>
            {
                var path = Path.Combine(directory, name);
                if (FileExists(path)) DeleteFile(path);
                if (DirectoryExists(path)) DeleteDirectory(path, true);
                if (PathExists(path)) throw new IOException("无法删除旧文件或旧目录。");

                var output = OpenFile(path);
                if (output == null) throw new IOException("无法创建文件 " + path + "。");
                if (info.ContainsKey(path))
                {
                    RuntimeUtility.Dispose(output);
                    return null;
                }
                info.Add(path, modifield);
                return output;
            }, (name, modified) =>
            {
                var path = Path.Combine(directory, name);
                var exists = AssureDirectory(path);
                if (!exists) throw new IOException("无法创建 ZIP 中对应的目录。");
            }, true);

            // 恢复文件的修改时间。
            foreach (var i in info) SetFileLastWriteTime(i.Key, i.Value);

            return ex;
        }

        ///// <summary>解压 ZIP 文件到字典。失败且不允许异常时返回 NULL 值。</summary>
        //public static Dictionary<string, byte[]> FromZip(string zipPath, bool allowException = false)
        //{
        //    if (FileExists(zipPath))
        //    {
        //        var ex = new FileNotFoundException("文件不存在。");
        //        if (allowException) throw ex;
        //        return null;
        //    }

        //    var input = OpenFile(zipPath);
        //    if (input == null)
        //    {
        //        var ex = new IOException("无法打开 ZIP 文件。");
        //        if (allowException) throw ex;
        //        return null;
        //    }

        //    return BinaryUtility.FromZip(input, ;
        //} 

        /// <summary>获取指定程序集的资源。</summary>
        public static Stream GetResource(string name, Assembly assembly = null)
        {
            try
            {
                if (assembly == null) assembly = Assembly.GetExecutingAssembly();
                var stream = assembly.GetManifestResourceStream(name);
                return stream;
            }
            catch { }
            return null;
        }

        /// <summary>获取当前进程程序集的资源。读取失败时返回 NULL 值。</summary>
        public static byte[] ReadResource(string name, Assembly assembly = null)
        {
            var stream = GetResource(name, assembly);
            if (stream == null) return null;
            var bytes = BytesUtility.Read(stream, true);
            return bytes;
        }

        /// <summary>监视文件夹的变化。</summary>
        public static FileSystemWatcher NewFileSystemWatcher(string directory, FileSystemEventHandler action)
        {
            var watcher = new FileSystemWatcher();
            watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName | NotifyFilters.LastWrite | NotifyFilters.Size;
            watcher.IncludeSubdirectories = true;
            watcher.Path = directory;

            watcher.Created += (s, e) => action?.Invoke(watcher, e);
            watcher.Deleted += (s, e) => action?.Invoke(watcher, e);
            watcher.Changed += (s, e) => action?.Invoke(watcher, e);
            watcher.Renamed += (s, e) => action?.Invoke(watcher, e);
            watcher.EnableRaisingEvents = true;

            return watcher;
        }

    }

}