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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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namespace Apewer |
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{ |
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/// <summary>后续动作。</summary>
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public enum AfterBehavior : int |
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{ |
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/// <summary>打断。</summary>
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Break = 0, |
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/// <summary>继续。</summary>
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Continue = 1 |
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} |
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} |
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