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using System; | 
				
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using System.Collections.Generic; | 
				
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using System.Text; | 
				
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namespace Apewer | 
				
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{ | 
				
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    /// <summary>后续动作。</summary>
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    public enum AfterBehavior : int | 
				
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    { | 
				
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        /// <summary>打断。</summary>
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        Break = 0, | 
				
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        /// <summary>继续。</summary>
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        Continue = 1 | 
				
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    } | 
				
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} | 
				
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