2 changed files with 26 additions and 20 deletions
@ -1,20 +0,0 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Text; |
|||
|
|||
namespace Apewer |
|||
{ |
|||
|
|||
/// <summary>后续动作。</summary>
|
|||
public enum AfterBehavior : int |
|||
{ |
|||
|
|||
/// <summary>打断。</summary>
|
|||
Break = 0, |
|||
|
|||
/// <summary>继续。</summary>
|
|||
Continue = 1 |
|||
|
|||
} |
|||
|
|||
} |
@ -0,0 +1,26 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Text; |
|||
|
|||
namespace Apewer |
|||
{ |
|||
|
|||
/// <summary>跳转语句。</summary>
|
|||
public enum JumpStatement : int |
|||
{ |
|||
|
|||
/// <summary>终止最接近的迭代。</summary>
|
|||
Break = 0, |
|||
|
|||
/// <summary>启动最接近的迭代。</summary>
|
|||
Continue = 1, |
|||
|
|||
// /// <summary>终止所在函数的执行,并将控制权和函数结果(若有)返回给调用方。</summary>
|
|||
// Return = 2,
|
|||
|
|||
// /// <summary>将控制权转交给带有标签的语句。</summary>
|
|||
// Goto = 3,
|
|||
|
|||
} |
|||
|
|||
} |
Loading…
Reference in new issue