2 changed files with 26 additions and 20 deletions
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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namespace Apewer |
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{ |
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/// <summary>后续动作。</summary>
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public enum AfterBehavior : int |
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{ |
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/// <summary>打断。</summary>
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Break = 0, |
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/// <summary>继续。</summary>
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Continue = 1 |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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namespace Apewer |
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{ |
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/// <summary>跳转语句。</summary>
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public enum JumpStatement : int |
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{ |
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/// <summary>终止最接近的迭代。</summary>
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Break = 0, |
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/// <summary>启动最接近的迭代。</summary>
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Continue = 1, |
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// /// <summary>终止所在函数的执行,并将控制权和函数结果(若有)返回给调用方。</summary>
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// Return = 2,
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// /// <summary>将控制权转交给带有标签的语句。</summary>
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// Goto = 3,
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} |
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} |
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