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import type { Config } from '../src/core/config'
import type VNode from '../src/core/vdom/vnode'
import type Watcher from '../src/core/observer/watcher'
declare type Refs = {
[key: string]: Component | Element | Array<Component | Element> | void;
};
declare interface Component {
// constructor information
static cid: number;
static options: Object;
// extend
static extend: (options: Object) => Function;
static superOptions: Object;
static extendOptions: Object;
static super: Class<Component>;
// assets
static directive: (id: string, def?: Function | Object) => Function | Object | void;
static component: (id: string, def?: Class<Component> | Object) => Class<Component>;
static filter: (id: string, def?: Function) => Function | void;
// public properties
$el: any; // so that we can attach __vue__ to it
$data: Object;
$options: ComponentOptions;
$parent: Component | void;
$root: Component;
$children: Array<Component>;
$refs: Refs;
$slots: { [key: string]: Array<VNode> };
$scopedSlots: { [key: string]: () => VNodeChildren };
$vnode: VNode;
$isServer: boolean;
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$props: Object;
// public methods
$mount: (el?: Element | string, hydrating?: boolean) => Component;
$forceUpdate: () => void;
$destroy: () => void;
$set: (obj: Array<mixed> | Object, key: mixed, val: mixed) => void;
$delete: (obj: Object, key: string) => void;
$watch: (expOrFn: string | Function, cb: Function, options?: Object) => Function;
$on: (event: string | Array<string>, fn: Function) => Component;
$once: (event: string, fn: Function) => Component;
$off: (event?: string, fn?: Function) => Component;
$emit: (event: string, ...args: Array<mixed>) => Component;
$nextTick: (fn: Function) => void;
$createElement: (tag?: string | Component, data?: Object, children?: VNodeChildren) => VNode;
// private properties
_uid: number;
_name: string; // this only exists in dev mode
_isVue: true;
_self: Component;
_renderProxy: Component;
_renderContext: ?Component;
_watcher: Watcher;
_watchers: Array<Watcher>;
_computedWatchers: { [key: string]: Watcher };
_data: Object;
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_props: Object;
_events: Object;
_inactive: boolean | null;
_directInactive: boolean;
_isMounted: boolean;
_isDestroyed: boolean;
_isBeingDestroyed: boolean;
_vnode: ?VNode;
_staticTrees: ?Array<VNode>;
_hasHookEvent: boolean;
// private methods
// lifecycle
_init: Function;
_mount: (el?: Element | void, hydrating?: boolean) => Component;
_update: (vnode: VNode, hydrating?: boolean) => void;
// rendering
_render: () => VNode;
__patch__: (a: Element | VNode | void, b: VNode) => any;
// createElement
// _c is internal that accepts `normalizationType` optimization hint
_c: (vnode?: VNode, data?: VNodeData, children?: VNodeChildren, normalizationType?: number) => VNode | void;
// renderStatic
_m: (index: number, isInFor?: boolean) => VNode | VNodeChildren;
// markOnce
_o: (vnode: VNode | Array<VNode>, index: number, key: string) => VNode | VNodeChildren;
// toString
_s: (value: mixed) => string;
// text to VNode
_v: (value: string | number) => VNode;
// toNumber
_n: (value: string) => number | string;
// empty vnode
_e: () => VNode;
// loose equal
_q: (a: mixed, b: mixed) => boolean;
// loose indexOf
_i: (arr: Array<mixed>, val: mixed) => number;
// resolveFilter
_f: (id: string) => Function;
// renderList
_l: (val: mixed, render: Function) => ?Array<VNode>;
// renderSlot
_t: (name: string, fallback: ?Array<VNode>, props: ?Object) => ?Array<VNode>;
// apply v-bind object
_b: (data: any, value: any, asProp?: boolean) => VNodeData;
// check custom keyCode
_k: (eventKeyCode: number, key: string, builtInAlias: number | Array<number> | void) => boolean;
// resolve scoped slots
_u: (scopedSlots: Array<[string, Function]>) => { [key: string]: Function };
// allow dynamic method registration
[key: string]: any
}