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import type { Config } from '../src/core/config'
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import type VNode from '../src/core/vdom/vnode'
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import type Watcher from '../src/core/observer/watcher'
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declare interface Component {
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// constructor information
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static cid: number;
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static options: Object;
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// extend
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static extend: (options: Object) => Function;
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// assets
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static directive: (id: string, def?: Function | Object) => Function | Object | void;
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static component: (id: string, def?: Class<Component> | Object) => Class<Component>;
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static transition: (id: string, def?: Object) => Object | void;
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static filter: (id: string, def?: Function) => Function | void;
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// public properties
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$el: Element | void;
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$data: Object;
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$options: ComponentOptions;
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$parent: Component | void;
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$root: Component;
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$children: Array<Component>;
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$refs: { [key: string]: Component | Element | Array<Component | Element> | void };
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$slots: { [key: string]: Array<VNode> };
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$isServer: boolean;
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// public methods
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$mount: (el?: Element | string) => Component;
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$forceUpdate: () => void;
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$destroy: () => void;
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$watch: (expOrFn: string | Function, cb: Function, options?: Object) => Function;
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$on: (event: string, fn: Function) => Component;
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$once: (event: string, fn: Function) => Component;
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$off: (event?: string, fn?: Function) => Component;
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$emit: (event: string, ...args: Array<any>) => Component;
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$nextTick: (fn: Function) => void;
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$createElement: (
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tag?: string | Component,
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data?: Object,
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children?: VNodeChildren,
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namespace?: string
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) => VNode;
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// private properties
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_uid: number;
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_isVue: true;
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_renderProxy: Component;
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_watcher: Watcher;
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_watchers: Array<Watcher>;
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_data: Object;
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_events: Object;
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_isMounted: boolean;
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_isDestroyed: boolean;
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_isBeingDestroyed: boolean;
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_vnode: ?VNode;
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_staticTrees: ?Array<VNode>;
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// private methods
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// lifecycle
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_init: Function;
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_mount: () => Component;
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_update: (vnode: VNode) => void;
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_updateFromParent: (
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propsData: ?Object,
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listeners: ?{ [key: string]: Function | Array<Function> },
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parentVnode: VNode,
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renderChildren: ?VNodeChildren
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) => void;
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// rendering
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_render: () => VNode;
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__patch__: (a: Element | VNode | void, b: VNode) => Element;
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// renderElementWithChildren
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_h: (
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vnode?: VNode,
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children?: VNodeChildren
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) => VNode | void;
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// renderElement
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_e: (
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tag?: string | Component | Object,
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data?: Object,
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namespace?: string
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) => VNode | void;
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// renderText
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_t: (
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str?: string
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) => string;
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// renderStaticTree
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_m: (
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index?: number
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) => Object | void;
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// toString
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_s: (value: any) => string;
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// resolveFilter
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_f: (id: string) => Function;
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// renderList
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_l: (
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val: any,
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render: Function
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) => ?Array<VNode>;
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// registerRef
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_r: (
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key: string,
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ref: Component | Element,
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vFor: boolean,
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isRemoval: boolean
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) => void;
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// allow dynamic method registration
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[key: string]: any
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}
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