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671 lines
23 KiB
671 lines
23 KiB
8 years ago
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/* ====================================================================
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Licensed To the Apache Software Foundation (ASF) under one or more
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contributor license agreements. See the NOTICE file distributed with
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this work for Additional information regarding copyright ownership.
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The ASF licenses this file To You under the Apache License, Version 2.0
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(the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed To in writing, software
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distributed under the License is distributed on an "AS Is" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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==================================================================== */
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/* ================================================================
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* About NPOI
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* Author: Tony Qu
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* Author's email: tonyqus (at) gmail.com
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* Author's Blog: tonyqus.wordpress.com.cn (wp.tonyqus.cn)
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* HomePage: http://www.codeplex.com/npoi
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* Contributors:
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*
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* ==============================================================*/
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namespace NPOI.HPSF
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{
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using System;
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using System.Text;
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using System.Collections;
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using NPOI.Util;
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using NPOI.HPSF.Wellknown;
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/// <summary>
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/// Represents a section in a {@link PropertySet}.
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/// @author Rainer Klute
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/// <a href="mailto:klute@rainer-klute.de"><klute@rainer-klute.de></a>
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/// @author Drew Varner (Drew.Varner allUpIn sc.edu)
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/// @since 2002-02-09
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/// </summary>
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public class Section
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{
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/**
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* Maps property IDs To section-private PID strings. These
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* strings can be found in the property with ID 0.
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*/
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protected IDictionary dictionary;
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/**
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* The section's format ID, {@link #GetFormatID}.
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*/
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protected ClassID formatID;
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/// <summary>
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/// Returns the format ID. The format ID is the "type" of the
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/// section. For example, if the format ID of the first {@link
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/// Section} Contains the bytes specified by
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/// <c>org.apache.poi.hpsf.wellknown.SectionIDMap.SUMMARY_INFORMATION_ID</c>
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/// the section (and thus the property Set) is a SummaryInformation.
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/// </summary>
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/// <value>The format ID.</value>
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public ClassID FormatID
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{
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get { return formatID; }
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}
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protected long offset;
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/// <summary>
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/// Gets the offset of the section in the stream.
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/// </summary>
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/// <value>The offset of the section in the stream</value>
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public long OffSet
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{
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get { return offset; }
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}
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protected int size;
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/// <summary>
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/// Returns the section's size in bytes.
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/// </summary>
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/// <value>The section's size in bytes.</value>
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public virtual int Size
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{
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get { return size; }
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}
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/// <summary>
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/// Returns the number of properties in this section.
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/// </summary>
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/// <value>The number of properties in this section.</value>
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public virtual int PropertyCount
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{
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get { return properties.Length; }
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}
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protected Property[] properties;
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/// <summary>
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/// Returns this section's properties.
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/// </summary>
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/// <value>This section's properties.</value>
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public virtual Property[] Properties
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{
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get { return properties; }
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}
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/// <summary>
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/// Creates an empty and uninitialized {@link Section}.
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/// </summary>
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protected Section()
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{ }
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/// <summary>
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/// Creates a {@link Section} instance from a byte array.
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/// </summary>
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/// <param name="src">Contains the complete property Set stream.</param>
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/// <param name="offset">The position in the stream that points To the
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/// section's format ID.</param>
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public Section(byte[] src, int offset)
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{
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int o1 = offset;
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/*
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* Read the format ID.
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*/
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formatID = new ClassID(src, o1);
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o1 += ClassID.LENGTH;
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/*
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* Read the offset from the stream's start and positions To
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* the section header.
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*/
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this.offset = LittleEndian.GetUInt(src, o1);
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o1 = (int)this.offset;
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/*
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* Read the section Length.
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*/
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size = (int)LittleEndian.GetUInt(src, o1);
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o1 += LittleEndianConsts.INT_SIZE;
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/*
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* Read the number of properties.
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*/
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int propertyCount = (int)LittleEndian.GetUInt(src, o1);
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o1 += LittleEndianConsts.INT_SIZE;
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/*
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* Read the properties. The offset is positioned at the first
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* entry of the property list. There are two problems:
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*
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* 1. For each property we have To Find out its Length. In the
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* property list we Find each property's ID and its offset relative
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* To the section's beginning. Unfortunately the properties in the
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* property list need not To be in ascending order, so it is not
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* possible To calculate the Length as
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* (offset of property(i+1) - offset of property(i)). Before we can
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* that we first have To sort the property list by ascending offsets.
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*
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* 2. We have To Read the property with ID 1 before we Read other
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* properties, at least before other properties containing strings.
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* The reason is that property 1 specifies the codepage. If it Is
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* 1200, all strings are in Unicode. In other words: Before we can
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* Read any strings we have To know whether they are in Unicode or
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* not. Unfortunately property 1 is not guaranteed To be the first in
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* a section.
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*
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* The algorithm below Reads the properties in two passes: The first
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* one looks for property ID 1 and extracts the codepage number. The
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* seconds pass Reads the other properties.
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*/
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properties = new Property[propertyCount];
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/* Pass 1: Read the property list. */
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int pass1OffSet = o1;
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ArrayList propertyList = new ArrayList(propertyCount);
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PropertyListEntry ple;
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for (int i = 0; i < properties.Length; i++)
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{
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ple = new PropertyListEntry();
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/* Read the property ID. */
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ple.id = (int)LittleEndian.GetUInt(src, pass1OffSet);
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pass1OffSet += LittleEndianConsts.INT_SIZE;
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/* OffSet from the section's start. */
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ple.offset = (int)LittleEndian.GetUInt(src, pass1OffSet);
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pass1OffSet += LittleEndianConsts.INT_SIZE;
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/* Add the entry To the property list. */
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propertyList.Add(ple);
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}
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/* Sort the property list by ascending offsets: */
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propertyList.Sort();
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/* Calculate the properties' Lengths. */
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for (int i = 0; i < propertyCount - 1; i++)
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{
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PropertyListEntry ple1 =
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(PropertyListEntry)propertyList[i];
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PropertyListEntry ple2 =
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(PropertyListEntry)propertyList[i + 1];
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ple1.Length = ple2.offset - ple1.offset;
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}
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if (propertyCount > 0)
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{
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ple = (PropertyListEntry)propertyList[propertyCount - 1];
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ple.Length = size - ple.offset;
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//if (ple.Length <= 0)
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//{
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// StringBuilder b = new StringBuilder();
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// b.Append("The property Set claims To have a size of ");
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// b.Append(size);
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// b.Append(" bytes. However, it exceeds ");
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// b.Append(ple.offset);
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// b.Append(" bytes.");
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// throw new IllegalPropertySetDataException(b.ToString());
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//}
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}
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/* Look for the codepage. */
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int codepage = -1;
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for (IEnumerator i = propertyList.GetEnumerator();
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codepage == -1 && i.MoveNext(); )
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{
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ple = (PropertyListEntry)i.Current;
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/* Read the codepage if the property ID is 1. */
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if (ple.id == PropertyIDMap.PID_CODEPAGE)
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{
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/* Read the property's value type. It must be
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* VT_I2. */
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int o = (int)(this.offset + ple.offset);
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long type = LittleEndian.GetUInt(src, o);
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o += LittleEndianConsts.INT_SIZE;
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if (type != Variant.VT_I2)
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throw new HPSFRuntimeException
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("Value type of property ID 1 is not VT_I2 but " +
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type + ".");
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/* Read the codepage number. */
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codepage = LittleEndian.GetUShort(src, o);
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}
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}
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/* Pass 2: Read all properties - including the codepage property,
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* if available. */
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int i1 = 0;
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for (IEnumerator i = propertyList.GetEnumerator(); i.MoveNext(); )
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{
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ple = (PropertyListEntry)i.Current;
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Property p = new Property(ple.id, src,
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this.offset + ple.offset,
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ple.Length, codepage);
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if (p.ID == PropertyIDMap.PID_CODEPAGE)
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p = new Property(p.ID, p.Type, codepage);
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properties[i1++] = p;
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}
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/*
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* Extract the dictionary (if available).
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* Tony changed the logic
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*/
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this.dictionary = (IDictionary)GetProperty(0);
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}
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/**
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* Represents an entry in the property list and holds a property's ID and
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* its offset from the section's beginning.
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*/
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class PropertyListEntry : IComparable
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{
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public int id;
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public int offset;
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public int Length;
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/**
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* Compares this {@link PropertyListEntry} with another one by their
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* offsets. A {@link PropertyListEntry} is "smaller" than another one if
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* its offset from the section's begin is smaller.
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*
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* @see Comparable#CompareTo(java.lang.Object)
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*/
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public int CompareTo(Object o)
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{
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if (!(o is PropertyListEntry))
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throw new InvalidCastException(o.ToString());
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int otherOffSet = ((PropertyListEntry)o).offset;
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if (offset < otherOffSet)
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return -1;
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else if (offset == otherOffSet)
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return 0;
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else
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return 1;
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}
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public override String ToString()
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{
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StringBuilder b = new StringBuilder();
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b.Append(GetType().Name);
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b.Append("[id=");
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b.Append(id);
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b.Append(", offset=");
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b.Append(offset);
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b.Append(", Length=");
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b.Append(Length);
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b.Append(']');
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return b.ToString();
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}
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}
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/**
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* Returns the value of the property with the specified ID. If
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* the property is not available, <c>null</c> is returned
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* and a subsequent call To {@link #wasNull} will return
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* <c>true</c>.
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*
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* @param id The property's ID
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*
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* @return The property's value
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*/
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public virtual Object GetProperty(long id)
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{
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wasNull = false;
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for (int i = 0; i < properties.Length; i++)
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if (id == properties[i].ID)
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return properties[i].Value;
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wasNull = true;
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return null;
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}
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/**
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* Returns the value of the numeric property with the specified
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* ID. If the property is not available, 0 is returned. A
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* subsequent call To {@link #wasNull} will return
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* <c>true</c> To let the caller distinguish that case from
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* a real property value of 0.
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*
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* @param id The property's ID
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*
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* @return The property's value
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*/
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public virtual int GetPropertyIntValue(long id)
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{
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Object o = GetProperty(id);
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if (o == null)
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return 0;
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if (!(o is long || o is int))
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throw new HPSFRuntimeException
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("This property is not an integer type, but " +
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o.GetType().Name + ".");
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return (int)o;
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}
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/**
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* Returns the value of the bool property with the specified
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* ID. If the property is not available, <c>false</c> Is
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* returned. A subsequent call To {@link #wasNull} will return
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* <c>true</c> To let the caller distinguish that case from
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* a real property value of <c>false</c>.
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*
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* @param id The property's ID
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*
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* @return The property's value
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*/
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public virtual bool GetPropertyBooleanValue(int id)
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{
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object tmp = GetProperty(id);
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if (tmp != null)
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{
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return (bool)GetProperty(id);
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}
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else
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{
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return false;
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}
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}
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/**
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* This member is <c>true</c> if the last call To {@link
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* #GetPropertyIntValue} or {@link #GetProperty} tried To access a
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* property that was not available, else <c>false</c>.
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*/
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private bool wasNull;
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/// <summary>
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/// Checks whether the property which the last call To {@link
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/// #GetPropertyIntValue} or {@link #GetProperty} tried To access
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/// was available or not. This information might be important for
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/// callers of {@link #GetPropertyIntValue} since the latter
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/// returns 0 if the property does not exist. Using {@link
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/// #wasNull} the caller can distiguish this case from a property's
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/// real value of 0.
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/// </summary>
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/// <value><c>true</c> if the last call To {@link
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/// #GetPropertyIntValue} or {@link #GetProperty} tried To access a
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|
/// property that was not available; otherwise, <c>false</c>.</value>
|
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|
public virtual bool WasNull
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|
{
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get { return wasNull; }
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|
}
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|
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|
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|
/// <summary>
|
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|
/// Returns the PID string associated with a property ID. The ID
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|
/// is first looked up in the {@link Section}'s private
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/// dictionary. If it is not found there, the method calls {@link
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/// SectionIDMap#GetPIDString}.
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/// </summary>
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/// <param name="pid">The property ID.</param>
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||
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/// <returns>The property ID's string value</returns>
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||
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public String GetPIDString(long pid)
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||
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{
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String s = null;
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if (dictionary != null)
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s = (String)dictionary[pid];
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if (s == null)
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s = SectionIDMap.GetPIDString(FormatID.Bytes, pid);
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if (s == null)
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s = SectionIDMap.UNDEFINED;
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return s;
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}
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/**
|
||
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* Checks whether this section is equal To another object. The result Is
|
||
|
* <c>false</c> if one of the the following conditions holds:
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||
|
*
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||
|
* <ul>
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||
|
*
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||
|
* <li>The other object is not a {@link Section}.</li>
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||
|
*
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||
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* <li>The format IDs of the two sections are not equal.</li>
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||
|
*
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||
|
* <li>The sections have a different number of properties. However,
|
||
|
* properties with ID 1 (codepage) are not counted.</li>
|
||
|
*
|
||
|
* <li>The other object is not a {@link Section}.</li>
|
||
|
*
|
||
|
* <li>The properties have different values. The order of the properties
|
||
|
* is irrelevant.</li>
|
||
|
*
|
||
|
* </ul>
|
||
|
*
|
||
|
* @param o The object To Compare this section with
|
||
|
* @return <c>true</c> if the objects are equal, <c>false</c> if
|
||
|
* not
|
||
|
*/
|
||
|
public override bool Equals(Object o)
|
||
|
{
|
||
|
if (o == null || !(o is Section))
|
||
|
return false;
|
||
|
Section s = (Section)o;
|
||
|
if (!s.FormatID.Equals(FormatID))
|
||
|
return false;
|
||
|
|
||
|
/* Compare all properties except 0 and 1 as they must be handled
|
||
|
* specially. */
|
||
|
Property[] pa1 = new Property[Properties.Length];
|
||
|
Property[] pa2 = new Property[s.Properties.Length];
|
||
|
System.Array.Copy(Properties, 0, pa1, 0, pa1.Length);
|
||
|
System.Array.Copy(s.Properties, 0, pa2, 0, pa2.Length);
|
||
|
|
||
|
/* Extract properties 0 and 1 and Remove them from the copy of the
|
||
|
* arrays. */
|
||
|
Property p10 = null;
|
||
|
Property p20 = null;
|
||
|
for (int i = 0; i < pa1.Length; i++)
|
||
|
{
|
||
|
long id = pa1[i].ID;
|
||
|
if (id == 0)
|
||
|
{
|
||
|
p10 = pa1[i];
|
||
|
pa1 = Remove(pa1, i);
|
||
|
i--;
|
||
|
}
|
||
|
if (id == 1)
|
||
|
{
|
||
|
// p11 = pa1[i];
|
||
|
pa1 = Remove(pa1, i);
|
||
|
i--;
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < pa2.Length; i++)
|
||
|
{
|
||
|
long id = pa2[i].ID;
|
||
|
if (id == 0)
|
||
|
{
|
||
|
p20 = pa2[i];
|
||
|
pa2 = Remove(pa2, i);
|
||
|
i--;
|
||
|
}
|
||
|
if (id == 1)
|
||
|
{
|
||
|
// p21 = pa2[i];
|
||
|
pa2 = Remove(pa2, i);
|
||
|
i--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* If the number of properties (not counting property 1) is unequal the
|
||
|
* sections are unequal. */
|
||
|
if (pa1.Length != pa2.Length)
|
||
|
return false;
|
||
|
|
||
|
/* If the dictionaries are unequal the sections are unequal. */
|
||
|
bool dictionaryEqual = true;
|
||
|
if (p10 != null && p20 != null)
|
||
|
{
|
||
|
//tony qu fixed this issue
|
||
|
Hashtable a=(Hashtable)p10.Value;
|
||
|
Hashtable b = (Hashtable)p20.Value;
|
||
|
dictionaryEqual = a.Count==b.Count;
|
||
|
}
|
||
|
else if (p10 != null || p20 != null)
|
||
|
{
|
||
|
dictionaryEqual = false;
|
||
|
}
|
||
|
if (!dictionaryEqual)
|
||
|
return false;
|
||
|
else
|
||
|
return Util.AreEqual(pa1, pa2);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Removes a field from a property array. The resulting array Is
|
||
|
/// compactified and returned.
|
||
|
/// </summary>
|
||
|
/// <param name="pa">The property array.</param>
|
||
|
/// <param name="i">The index of the field To be Removed.</param>
|
||
|
/// <returns>the compactified array.</returns>
|
||
|
private Property[] Remove(Property[] pa, int i)
|
||
|
{
|
||
|
Property[] h = new Property[pa.Length - 1];
|
||
|
if (i > 0)
|
||
|
System.Array.Copy(pa, 0, h, 0, i);
|
||
|
System.Array.Copy(pa, i + 1, h, i, h.Length - i);
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Serves as a hash function for a particular type.
|
||
|
/// </summary>
|
||
|
/// <returns>
|
||
|
/// A hash code for the current <see cref="T:System.Object"/>.
|
||
|
/// </returns>
|
||
|
public override int GetHashCode()
|
||
|
{
|
||
|
long GetHashCode = 0;
|
||
|
GetHashCode += FormatID.GetHashCode();
|
||
|
Property[] pa = Properties;
|
||
|
for (int i = 0; i < pa.Length; i++)
|
||
|
GetHashCode += pa[i].GetHashCode();
|
||
|
int returnHashCode = (int)(GetHashCode & 0x0ffffffffL);
|
||
|
return returnHashCode;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns a <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
|
||
|
/// </summary>
|
||
|
/// <returns>
|
||
|
/// A <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
|
||
|
/// </returns>
|
||
|
public override String ToString()
|
||
|
{
|
||
|
StringBuilder b = new StringBuilder();
|
||
|
Property[] pa = Properties;
|
||
|
b.Append(GetType().Name);
|
||
|
b.Append('[');
|
||
|
b.Append("formatID: ");
|
||
|
b.Append(FormatID);
|
||
|
b.Append(", offset: ");
|
||
|
b.Append(OffSet);
|
||
|
b.Append(", propertyCount: ");
|
||
|
b.Append(PropertyCount);
|
||
|
b.Append(", size: ");
|
||
|
b.Append(Size);
|
||
|
b.Append(", properties: [\n");
|
||
|
for (int i = 0; i < pa.Length; i++)
|
||
|
{
|
||
|
b.Append(pa[i].ToString());
|
||
|
b.Append(",\n");
|
||
|
}
|
||
|
b.Append(']');
|
||
|
b.Append(']');
|
||
|
return b.ToString();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Gets the section's dictionary. A dictionary allows an application To
|
||
|
/// use human-Readable property names instead of numeric property IDs. It
|
||
|
/// Contains mappings from property IDs To their associated string
|
||
|
/// values. The dictionary is stored as the property with ID 0. The codepage
|
||
|
/// for the strings in the dictionary is defined by property with ID 1.
|
||
|
/// </summary>
|
||
|
/// <value>the dictionary or null
|
||
|
/// if the section does not have
|
||
|
/// a dictionary.</value>
|
||
|
public virtual IDictionary Dictionary
|
||
|
{
|
||
|
get {
|
||
|
if (dictionary == null)
|
||
|
dictionary = new Hashtable();
|
||
|
return dictionary;
|
||
|
}
|
||
|
set {
|
||
|
dictionary = value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Gets the section's codepage, if any.
|
||
|
/// </summary>
|
||
|
/// <value>The section's codepage if one is defined, else -1.</value>
|
||
|
public int Codepage
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
if (GetProperty(PropertyIDMap.PID_CODEPAGE) == null)
|
||
|
return -1;
|
||
|
int codepage =
|
||
|
(int)GetProperty(PropertyIDMap.PID_CODEPAGE);
|
||
|
return codepage;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|